Oh. Interesting tidbit. Glad I am setting up astrology then!
I wonder if the addition of a skill on a cooldown to dump all empathy would be a bad idea then. Call it Forsake. I like the flexibility to support a group, but don't want to hav…
I ran into this the last time Wobou took a run at me. The Seren monk ice stack is really good... including two head ice affs, one of which is damagedthroat. I believe that is what is stopping your slush sip to cure anorexia. I looked further into it…
Ahh gotcha. I was spamming CURE ME and it was taking a long time, heh. It's unfortunate that you need to do that if you ever plan to group heal, but I suppose I see the need to prevent quick switching from support to offense.
@Reylari how do you zero out your empathy quickly? Been working my way through ALL the new skills since factions update and haven't figured this one out yet.…
It's refreshing to see such an active God community. I've only witnessed higher level admins discussing things on the forums for my original MUD, but seeing them rave about their coworkers is very nice to see.
Is there a way to add additional defenses for skillsets? For instance, I have the Ebonguard version of MMF installed, but would like the Nature defs to display on the keepup/main def window.
Para + blindness combined is very frustrating. It's the not being able to attack due to it that is awful, though. What's the rationale for that? That's not its function in other IRE games, where paralysis is king.