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It could be said that the lessons aren't worth it, except they do add up and you need quite a few. The credits, however, do make a good difference. Saving up for guild and city credits helps a fair bit.
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Why or to put it another way, if it is just to comb though the code, why not just give everyone really nice recovery to outpace the loss, making them effectively a non-issue for players?
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I agree with Synkarin on this. Unless there was some hidden benefit we weren't seeing. The benefits for TF were mostly damage reduction (which is why I always would much rather have a long HF then a much shorte…
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Celest had some sort of Festival way back before Eventru existed. They even had redacted, redacted, and I think redacted. But not going to say what those were since Celest seems to have forgotten.
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This is a constant and consistent issue in most game design (i.e. balancing combat, rp, utility, and situational abilities). Few game have done this well. One which did (drawing a blank on the PnP game I am thinking of) did it b…
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Thank you for the explanation. I still think it is overly powerful. While I applaud the attempts to change the meta, given how easy it is to hide and change race. I would have personally rather seen the changes in another mechan…
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Several in groups (doesn't seem so if you remove the more org specific ones)? I'm not talking about things that give personal advantage. I am saying it looks like it makes groups better and it seems that it may be too much of an…
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Given how useful and some might say required gust is there seems like they'll be a huge mechanics pressure to want people to have this ability in groups. This does seem a bit much.
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One of the new affs is lower parry/stance a few parry points is likely to break anything and parry's effectiveness can be addressed as a whole.
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You've probably figured out that you were looking at it wrong The point of newton 20th to 30th is gold or to work on quests. It is a tradeoff. People rush to get out of newton and then they'll struggle on the gold.
Special thanks to one cinderfly. Sorry. I was too tired to make things that interesting for you. Your story is just alien enough to make quick answers rather difficult. Much food for thought there.
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The meaning of death can be the meaning of death wherever it happens. Additional negative effects can be added if needed. But if the point is to make it so that people or a group don't serial raid (which actually happens on occasional now)…
I know gods must feel the pressure to interact and certainly there's some who will soak up every moment you can give and ask for more. I don't think I'm too different here and maybe players can weigh in…
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Some people love that Lusternia will change something in a matter of hours (and having the admin say it was changed due to player input), while others would like every decision to take months.