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That was my gut reaction and so I don't know a wondermine would work, but it wouldn't break things for another wonder manse item to gen a few things if you were maxed at one item.
Baldric of Klangratch upgrade to the Belt of Klangratch. Holds 100 items (room for classflex weapons and multiple wands). Grants the DRAW and SHEATHE commands.
urtrap trap reset artifact. Attach to trap. Allows the adding of bait to use in a trap (URTRAP SETUP <TRAP> BAIT <bait> ADD <1-10>) trap will bait any unbaited traps and reset any sprung traps as long as it has bait.
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For mysels, one of the sucky parts is apart from them being easy to drop, that it is really a pain to get one started with no essence converter and no fire/air essence.
Raves to @Kalikai while you're not a particularly vocal admin, your efforts are noted and appreciated (and if there's an eph back there somewhere thank you a…
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If Illusoryself is that OP then shouldn't it be nerfed as a skill as well? Seems a hard sell to argue that bards are so low in survivalbility that they require a skill that some are saying is game breaking.