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I think there's ways to minimize the fear, and encourage participation that will work. People going into even fights or disadvantaged fights has happened and continues to happen, it's just increasingly uncommon.
One problem might be that the only 'official' objective of raids is to kill NPCs. Perhaps somehow there can more mechanical encouragement to fight with enemy players (and especially good combatants). I don't have any good ideas for that, though.
The spec race traits for Guardians and Wiccans should be triggered based on the Primary. For Warriors, based on the tertiary. Electric does nothing for Institute, so that should be separated out from Aeromancers. Divinus/Excoro for Institute seems f…
In terms of spec race bonuses, I think it'd be ok to give the damage bonus to the skillset instead of a damage type. That's what it generally worked out to be before (extra Int giving more damage, etc). This avoids the problem of split damage types …
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I think it's pretty awkward for that purpose. For example if I'm bashing in the Catacombs, then I think that would be considered pretty active, but I wouldn't get the bonus. Whereas if I'm just standing at the Matrix during daytime then I…
Also, I noticed that spec race warriors don't seem to benefit much from their racial trait. Something other than a magical type damage bonus would be better for Warriors.
So I did some testing with @Tarkenton, and we found that things that were supposed to increase damage (such as curio damage buffs, sensitivity, negative as…
My headphones are starting to die. They're doing that thing where it only plays out one ear unless you hold the cord at a specific (very annoying) angle.
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I think that's still bad, especially in the context of Guardian and Wiccan guilds. Their setups can be pretty tightly timed and a few tenths of a second can make or break a kill pretty easily.