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Shango

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Shango
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  • Frankly the issue for Mag is thus: Since Overhaul, the number of plague affs was reduced, one of them is on a different cure balance than the others entirely (Epilepsy), skills are still oriented on quantity of plague affs on the target for their ca…
  • Well Chaos changed to randomly recover a vital when hit with an aff that'd otherwise drain it, or Death causing mirrored spread of said diseases to the source that applies would be a good change perhaps. Latter for Death mostly helpful in a situatio…
  • They did change PrincessFarewell, with the intent of re-balancing things (including the suggestion of stripping that singable aeon effect in-song Cantors get), but not sure how far they went with it. I don't recall the change to PrincessFarewell, an…
  • A step in the right direction is still progress at least.

    Crazy how, tempInsanity?
  • Well mental aff table then, works just the same.  We'll go with the slush list from AFFS LIST, does that work?
  • Not an admin, just another who can Envoy. And not familiar enough with the Serenwilde to be offering 'YOU SHOULD DO THIS' at this time, nor would such be welcome, mm? I won't be using the skills, might be a bad idea to have ME being the one offering…
  • Back on target, if you all would, mm? This is a serious conversation that needs to be had after all. Take it to DMs for further comments one way or the other.
  • Then let's focus back onto the main topic at hand and proceed onward.

    So a spirit based focus, both for flavor of messages of attacks, as well as perhaps curative focus to pile on from various classes in Seren?
  • It's a necessary discussion at this point. Group combat and synergy has been the rallying cry for things that have frustrated so many for a while to remain...so lets adjust the thinking to embrace it for all rather than seeking nerfs to go around. P…
  • Gnomeweapon, to note, have a good base damage, added to with each Gearbox. And I have maxed out damage buffs for Divinus....likely lets me one shot things most need two for. Not sure if they're crittable, never noticed as I was focused more on count…
  • Better to spread out things so you don't NEED someone of a specific class else neuter your entire offensive and defensive front, mm? Just as a suggestion for how to better focus things, so at least 2 classes able to build towards a thing as their ma…
  • Don't forget diminishing returns on application of Deathmarks if more than one source is present, yet other synergy based systems lack similar.
  • Yeah, and how well does Celest build on Dust affs? Since shivering/frozen falls into that category of heal type, need a way to stack well enough to build easier. Mages in general can work the health with the right focus, plus the stun off the meld, …
  • To clarify what I meant with Wrack, it's a damage burst that can potentially kill a target, for 5p, if the target is below half mana. Similar to Celest's Absolve, but is NOT an actual insta kill comparable. Toading also works off half mana, but does…
  • (Quote) :( Well. NOW'S the time to fix that. I feel like a bit of reworking across the board may be in order to fix things…
  • Yes. Wall of text....please read it, I am not an expert in everything, so take the opportunity to suggest constructive things to FIX this game. Admins listening to them or not (perceived bias, or more likely just inability TO due to limited coding r…
  • Glomdoring has Bleed and Mana kill superiority. Both tie into each other, mind, so there is that. All Glom classes can add bleed to some extend...from Warriors (obviously) who can heavily capitalize on it if left alone (Pureblade). To Harbiners can …
  • Plus if it was changed as described by that suggestion...PBs and BC warriors that rely on it for a kill-route faster than their Warrior system would allow.
  • Because it and bruising is a physical based 'aff' calculated based on a % of the physical damage that caused it, while Chervil works a bit like you describe @Synl
  • Bleed is fine...issue is when it can be spawned en masse from multiple sources, which then lean on each other to add even more, ramping it up higher and higher. Same reason PB Twist no longer can generate Bleed based on its own damage....even if unf…
  • 'Nothing to do' because that group love their combat....but worked and continue to work hard, to stifle balance in the game between orgs to allow anyone to want to engage. As has been stated here in this very thread, people are not willing to entert…
  • Might we get a config to turn off the gnomes constant market ads for their location if we're not interested?
  • (Quote) Thoughts as to what, would constitute as 'neat' in this context?
  • Warriors suck atm, but you can make it work if you keep at it...just be prepared for minutes long combat vs everyone else that can kill you in less than 1. So...
  • I just really liked the idea of fighting gods or souless in them at some point =/ Alas
  • Sad but true....these discussions are never had in good faith, in the end. Those responsible know who they are, but point fingers at literally everyone else as 'at fault' time and again. Or derail the discussion anyway they are able.

    My a…
  • (Quote) Well Mag, to a slight degree, can work very well around Bruising/Hemo at least. Just...tend to lack Ninjakari to pop that out. And seems far harder to build than straight bleed, else builds at a s/lower rate so never gets to the same …
  • @Orael

    Much as I would love to suggest removing the quick and easy aeon spamming via Choke entirely as unnecessary....I am not the sort to care to …
  • PPS: report 01190502 is in Consideration again as it didn't have enough votes in Pending and thus forced back to scratch. 5 days from the point of this post till I can put it in Pending. But it exists to deal with the Exsanguinate issue at least, th…