That sounds good, like... I think I could have quite some fun with the bureaucrats. But I also believe that everyone, except maybe the servants, should be encouraged to believe that their caste is secretly the most im…
Yeah, I have Changeling the lost, Mage the ascension, and Werewolf the forsaken. So my mind goes more towards Thyrsus and maybe the general werewolf when thinking about Serenwilde.
As a side note, I personally actually quite loved the caste system in theory. The execution didn't work, but the whole... everyone in their place, all working together for the betterment of the collective... it can be a good thing to play.
Yeah, I'm just thinking that for the manse I envision for Saran it's probably going to be a big forest like area so paintings just wouldn't really fit (I don't like the idea of transportation huts around the forest I …
The only other manse thing I can think of is changing the miniatures of billowing winds and vibrant trees into an object that sits in the room and gives you the ability to set the terrain type of a room.
Yeah, sorry those were just the issues that we had when the city first came out. I think the spawn rate was lower and I'm not sure if the colour required was random.
I don't actually see why they need to exist at all. The living cudgel of Glinshari could have been a far more sacred relic stored safely within the grove and perhaps used in rituals, it could have even been fought ove…
The issues with Serenwilde's rp are ultimately a very long and detailed thread of their own. They might have a bearing on these issues for Serenwilde, but for those outside it they're not the most relevant tangents here. It might be better to move t…
(Quote)
Perhaps so, the lack of presence of White Hart and Mother Moon in the commune is an issue in itself. (I mean really, every guild now seems to have their own spirit(s)) However, this merely served as an example of a possible opti…
Yes, I mean there should be a reward for doing that for the organisation, but in my mind I was thinking that maybe factions or whatever might have a, heavily locked in, version of house types or government styles wher…
Just thinking back to Tears of Polaris and the concerns that were raised there regarding the lack of guilds, there was going to just be empires and orders with everything else being player created with an expanded clan template system (cartels …
(Quote)
I feel that this is probably a very wrong answer, while it would be nice as it would introduce an element of uncertainty into the survival of orgs, our skills are too heavily tied to them.