I've been trying for days to get my wonderpipe to mention loboshigaru. I feel like there's definitely some strong racial preferences in the generator -_-
Calico cats would be a bit more worthwhile if they alerted to traps that are not in fired state. They'd also be more useful if they alerted to active enemy traps rather than just any trap in the area, but that might be too strong idk.
Anyone own a traveler's cloak? Anyone have the description, and various action lines on it? What does TWIRL CLOAK do? What does CLOAK FLUX ON/OFF look like?
Thing about those cord skins is that you can probably just pay the credit equivalent and customize it. IMHO, the more interesting ones are the ones that fundamentally change the item somehow.
I tried playing a bit more as current Cavalier and still stand by the 2H modifier report. Right now, you basically have to choose between using modifiers or racing toward required wounds, and building woulds really is the better bang for your buck. …
Well, the big draw of the stockings is the possibility of forming the new coal/peppermint artifacts. Depending on how good they are, it might be worth the price. For instance, I'm pretty happy with my coal artifact, since I don't have to worry about…
Seems pretty bad. Celest and the outside roads are completely overrun by vines atm, and newbies be dying. I suppose these guys are supposed to spend most of their play time salting places?
A nice way to even the playing field might have been to delete player-started fires (which is only able to be done by very few abilities anyway, that don't need it). Which is what I asked for. But I guess this works instead.
From what I understand, the aethergoop standards work with more limitations than the standard StandardBearer skill in knighthood. Is this also the case if a knight uses it as a standard? Was thinking of getting one just for the permanence.