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Riluna

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Riluna
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  • It absolutely does. It's the ONLY THING WE HAVE that makes things at all clearer, besides waiting on a power role to do it for you.

    None of us can trust each other's arguments, because only scum actually know somebody's motivati…
  • Not for pushing for a no lynch on the first day, precisely.

    I'm going to try to make this simple, and very clear.

    Assuming that anyone on a D1 no-lynch is automatically scummy is just as stupid as the …
  • (Quote)
    All of this, with absolutely zero solid, concrete evidence to truly analyze it with. We could have had some already.

    We're all shooting in the dark. Why the hell not shoot somebody who's put…
  • As a final postscript, we will never be absolutely certain anybody is town or mafia or something else until they are actually dead. Allowing the fear of that to overwhelm what little advantage we have is extremely unwise.
  • No, it's bad because the information you're relying on in a no lynch is not information the group as a whole can rely on. It's extremely foolish to be content to just sit back and wait for information-gathering power roles to reveal their hand and s…
  • Mock it all you want. But it's frankly not just a scummy move, it is the most idiotic thing you can possibly do.

    I dare you, any of you, to find a single sustainable argument about why it's so great for town.
  • It's not just because they disagree with me, and today has not passed. Let's actually try to win.

    I'm not saying lynch people we think could be townies. Everybody could be townies. Everybody could be scum. That's not enough to i…
  • (Quote)
    Those who are putting so much effort into trying to convince you that I'm just wrong, and holding back on our lynches is, for any reason, a good idea. 

    Even after admitting we need it, Synka…
  • (Quote) Lynching, even if it's an innocent person, is in no way similar to cutting off our own foot. You know what is? No-lynching. Then arguing, at every turn, for subduing the vote.

    It's common sense because this …
  • Personally, I'm nearly certain Synkarin is. I believe you very likely could be, but even if innocent, are at best currently acting against town's interests, and that is bad enough.
  • It's not that you're disagreeing with me. You're disagreeing with common sense. You're actively trying to push an agenda that is harmful.

    What you're doing is fundamentally scummy, and you're also persistent about it. It has not…
  • We should not be too afraid to vote for people who end up being town. We should not be afraid of acting on our suspicions, even if our suspicions are ultimately wrong.

    Our vote is the ultimate power role. Absolutely put thought …
  • He's being dangerous because he's trying to convince people to be too afraid to vote scum out of the game.

    That is inherently highly suspect. The only people who benefit by doing so are scum.
  • (Quote)
    The point is to try to understand why no-lynching is ever a good idea (hint: it's not right now), and take a good, hard look at those who are trying to convince you it is.
  • (Quote)
    Perhaps, but I think the risk is far greater of outing our own power roles through actually pursuing that line of thought, and really not worth it. That's more worrisome to me than outing scum with it on the chance th…
  • I think you're totally fine, doing whatever it takes to win the game for whatever side you're actually on.

    RP is a means, not an end. Why not have fun with it, however much fun you can take from it?
  • (Quote)
    All I really want to add right now to this is 'bad at the game'?

    Now we all have a lot more to talk about than random flavor bullshit, and you can all think for yourselves.
  • We should be trying to win the game.
  • Vote: Celina 

    Because it has to be bold and I can't edit.
  • Thank you, @Saran. The rest of you can just as easily look it up for yourselves, if you just don't believe me. Google it, and I promise you will not find a sin…
  • Powers give individuals information, not town. We're still completely blind because of the no-lynch.

    And yes, luck can negate the equation. But there is no room in strategy for luck. We need an actual strategy to deliberately wi…
  • (Quote) Yes, they absolutely favor the bad guys. And yes, I'm certainly crazy, but not for this argument. It's crazy that I even have to make it. This is the only place I have ever played where people do not just fail to recognize that …
  • (Quote)
    It would have to be something completely unrelated to what he's actually saying. The loaf was "stolen" by somebody not even playing with us. And if it's not related to what he's saying, I don't understand the point of…
  • @Xypher doesn't do forums, but he's still just that amazing that the rest of you need to know.

    I've dearly missed some of these conversations.

  • The other thing I wanted to mention is the fact that people are expecting interaction with their enemies or those who just killed you, and wish they could roleplay more with them. Coming from my Magnagoran perspective, why woul…
  • That couldn't have turned out any better, but I really don't know what to make of this. 

    I'm generally against Day 1 no-lynches, since it favors the mafia. Especially when there's an odd number of players. Worst case scenario - …
  • It's not like you left for some bastion of excitement. Whatever works for you.
  • This thread just bewilders me. 

    I definitely would not want to eat those cakes! Except I totally do. But I'd feel terrible doing it, like I'm supposed to be framing this thing in a glass cage or something.
  • Roughly an herb an hour, closer to two at its peak month. Give or take a few, cause there's a random element, too, and a few artifacts and skills that increase it.

    EDIT: When the stack is below five it's slower.
  • It does not matter if you harvest during that time, in terms of the plant actually dying or not. The chance of the herbs dying if the location is not guarded are the same each and every day tick, fully stocked or no. If you do harvest the months aro…