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Rami

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Rami
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  • Heh, I'm not being negative just to piss anyone off. Believe it or not, I'm -trying- to help. Rami was my first real character here. Honestly, I've never been able to seriously play Lusternia because of all the previously mentioned problems. In sayi…
  • (Quote)
    This, so much, this. Players tend to forget what it's really like to be a newbie in a text game. They also tend to become "set in their ways".

    It can be hard, but being open to change would be instrumental to p…
  • Frankly, I feel that publicly posting that you (as an admin/god) do not want to work with a group of players, no matter the reason, is extraordinarily unprofessional. That's the sort of thing that should be kept private regardless of the theme of th…
  • It's not that people were on other planes. It's that they aren't listed in any of the QW, CW, or GW player listings. That makes the game seem even more empty than it really is.
  • ***************************[ THE GEOMANCERS GUILD ]****************************
    Guildmember      Rank                  Position                 GT   GNT   CGT
    -------------------------------------------------------------------------------…
  • Honestly, you guys don't even have the numbers to support all the cities/forests you have. While it's great that you have admin willing to put forth the effort to open up new factions and guilds regularly, the game has progressed way beyond the numb…
  • I know you all have some sort of way to store elixirs and automatically have vials attached to them, but I can't find a
     help file on it. Would someone point me to the right one, please?
  • How's the combat here now? It's been a long while since I've played, and sometimes things change!
  • Including newer players in raids/raid defense would also help build interest in conflict here. Regardless of if they would die quickly or not, always leave the option open for all players to take part in combat efforts. If they are willing to be sme…
  • The head of Sondayga has exploded.
    You see the death occur at backwards avenue. 


    This is what I saw:


  • Ahahaha, no. I thought we could only learn up to 15 at a time. I feel like an idiot. 
  • In Achaea, learning has been make much faster. Instead of going through the whole list of messages for each skill with each set of lessons learned in that skill, you experience the full list of messages for the first set of lessons and then the foll…
  • You have won 147 Bound Credit(s) on your bet: 2 tickets on Lucky Ducky wins the race!
    You have won 27 Bound Credit(s) on your bet: Lucky Ducky places second or better!
    You have won 14 Bound Credit(s) on your bet: Lucky Ducky…
  • I'm so, so sick. Fever, coughing my head off, headache, flu-like symptoms. On top of all that, I have to work tonight. My work involves a LOT of outside work for hours throughout the shift. It's supposed to be cold and wet tonight. I'll be lucky if …
  • In Achaea, there is a character whose name is the same as my irl name. We both played in the same city for a little while, and I had to actively stop myself from answering to ct messages directed at her. Identity crisis!
  • This is why I don't play here as much as I do in my home IRE. Conflict there is very very easily accessible and it is so much easier to feel involved. Every time I attempt to log in and play here, there seems to be absolutely no pk going on at all. …
  • Money was tight this year, so my family mostly concentrated on buying for my kids. Of course, I enjoy watching their delight on Christmas much more than getting presents myself. After everyone left tonight, my daughter looked at me and whispered, "I…
  • I have to say that I like this one MUCH better than the last one. There are only a few things that should be changed/added, in my opinion.

    1) If newbies use only the 'path walk' commands without knowing to 'look' when they reach…
  • I have to agree and say that this new intro is way too complicated. True newbies are more likely to just give up on it than worry with trying to wade through it all. Even as an IRE veteran I had to ask poor Skein numerous questions. 
  • It's just extraordinarily annoying, and makes me not even want to attempt it. Quest NPC killing can start chain reactions too. Questor gets to the end of this elaborate quest only to find the last step is suddenly gone, after all that time wasted. I…
  • Quest NPCs should not be killable. There is nothing more annoying than going through the headache of bashing/questing only to find the NPC related to paying for other corpses or one that completes a quest has been killed. 
  • Is there any way to add timestamps to the prompt? I can't seem to find the option in the documentation. 
  • Azula is great for letting me tag along with her for my very first combat experience in Lusternia. I've never even been in the arena here. I was so excited that I forgot that I had no aliases set up for Celestialism, and I never even bothered to set…
  • Aha, I think I remember seeing some kind of blessing on my DEF. If I'm remembering correctly, it disappeared sometime later as well. That's probably it. Thanks for the help, and I apologize for the ignorance. 
  • Wow, the other guilds must be completely empty. I could have sworn that, a few years ago, Celest had quite a few more players in it. I'm not sure about the other orgs.

    I've only ever played Lusternia sporadically, and never real…
  • Eww, I certainly hope not. There's enough of that sort of thing in MKO. You don't need it here too.

    Does weather have anything to do with willpower drain? A single bashing trip through quinotaurs completely killed my willpower. …
  • Short, but sweet. Lusternia has far too many organizations for its population. Too many cities/forests as well as guilds. It's a simple case of very productive admin. That isn't necessarily a bad thing, but too much is too much. Lusternia is a freak…
  • Wow, that's a big list of rules...
  • Rivius, I wasn't blaming any particular "side" for the poor state that Lusternia is in now-a-days. Players have the ability in these games to do almost anything. You are all responsible for your alliances, state of conflict, politics, etc. If the…

  • Raahl, nearly single thing you added here conveys my own thoughts, just worded much better than I did. Nothing against any players here, but some of the the current player base will disagree because they are the ones who spurred Lusternia's curre…