Honestly, I'm not sure the illithoid perk is worth the effort it takes to raise Cthoggy. (Note to self: Open talks with Nekotai about illithoid things.)
They are. But @Estarra mentioned that they were considering making them a playable race before they decided on gnomes and finks. So...I'm sure there is a way…
With the existence of an 'extra' racial power for the kephera/illithoid, related to the Undervault Epics (though indirectly, you don't have to actually complete the Epic to get the bonus).
Really liking that monks get a sort of balance between vitals. Even though it means we have less health than warriors, less ego than bards, less mana than casters, it feels right for a monk, somehow.
Another question: does the female keph power affect the magical damage type only, or is it everything that isn't physical? I may be tempted to have Qistrel go back to kephera. She used to have this cool gone-upworld-native RP w…
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At the moment, nowhere in the perk does it mention this is only for influencing. And therefore it could easily be misconstrued as to this affecting skills that actually have nothing to do with influencing.
Maniacal whispers come in bursts as a hazy mist chills the
air with its cool embrace. Amidst the frigid fog, two pale eyes glow as the
incorporeal form of Manteekan, the Nightmare slowly coalesces within.
Nikka now detests @Salome, for only showing up after Nikka had done the hard work convincing her Lady to show up, risking Her rather scary wrath, and then act…
Monks get Yoga, a 3/8 health buff, less than warriors, but better than most other guilds. And Yoga also gives 1/5 mana boost. And then we get to choose between another 1/5 health boost in acrobatics, or a ego boost in psionics. Pretty cool.
Is there any chance we could please, please get org races in their org's monk guild to gain the same race 'spec' as warriors? Purely as a cosmetic thing, no mechanical benefit. The caster guilds from orgs both get the same caster 'spec'.
So...going with the whole 2000 credits artifact thing. Most of these are probably bonkers overpowered. Because they cost 2000 credits. Don't make these. But, actually do, cause I want them.
A bend in the western Toronada Delta. A fierce rainstorm rages in the skies above with full force. You see exits leading northeast, east, and south. You cough and splutter as you inhale some water. 6680h,…