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Orael

About

Username
Orael
Joined
Visits
6,698
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Roles
Member, Administrator, Moderator, Gods
Points
1,199

Comments

  • Oh man, my point wasn't that we need to be pointing out every time something is even or uneven now. That doesn't help anyone.

    My point was that if the perception is you can't compete when it is even, that's a much bigger problem we need t…
  • (Quote) An org can earn up to 50 points per year on timequakes.

    It triggers when the first citizen of that org gets dailycredits. 
  • I'm sorry, I thought 'the first timequake' fit into the category of 'any kind of conflict'. I figured counting novices and the like for that first timequake, again, fit into that category of 'when any kind of conflict' happens.

    The trigge…
  • (Quote) Honestly, I've been ignoring this point because as far as the first timequake goes, that just wasn't the case. But if you're going to keep pounding on it, I'm going to respond.

    During the first timequake, which I personally…

  • There are some good ideas here, I do want to make sure we're fostering an environment where people feel like they can compete. 

    I don't like lockout mechanics. I don't think they promote competition but instead, actually stifle it. …
  • Currently, they'll occur every 5-7 hours.
  • Before we panic over upkeep prices - there is currently over 2million silk stored in both active and reserve stock for all orgs. Even if each org picks up Nature, that's enough silk to last 10+ RL years of upkeep. There really isn't a silk shortage.…
  • Based on feedback, I think I'm going to adjust Time Wind and Timequake Status as well.

    We'll have timequake status reveal the area that the rift is in, but Time Wind will cost 5ap and instantly teleport you to the rift. (Edit: ok not inst…
  • You shouldn't have to start over if you leave the room, it should just be 5 minutes total. 
  • We're not bringing back specifically selected envoys at this time.

    I'm not really sure that allowing players that post reports the ability to turn on and off comments or really moderate them in any way is a good idea. 

    I'll thi…
  • One thing was pointed out is that it's with requiring responses for Support w/ Changes and Reject, we may see people not like a report and not vote because they don't want to comment.

    With that in mind, we'll probably just limit the requi…
  • Possibly, we can discuss it, but it would be on a case by case basis dependent on various things.
  • The reason why some things are scaled depending on level isn't to punish demigods, but to enable newbies and those of lower levels.

    The goal is that everyone can get 20 credits in 2 hours. We've purposefully scaled some things up to encou…
  • I wanted to go ahead and address a couple of points since the conversation seemed to slow down a bit.

    The limitation to a few times a year is kind of the compromise on removing the thresholds. One of the major goals of using thresholds wa…
  • (Quote) Yeah, absolutely. Oversight on my part, definitely part of this one, or the current one, whichever way we go.
  • (Quote) No thresholds at all, any report submitted would get an admin decision.
  • I've cut the release time in half, the spawn time in half, anomalies now give 5 archpower and each level costs twice as many anomalies now.

    This will make it feel overall faster, but the rate at which people can accumulate archpower and r…
  • Closed, this is getting out of hand.
  • I think it's great that at this point, I've literally been accused of being bias against both sides. In one thread. 

    Next goal - one post.
  • That is incorrect. Voting Support with Change does count and is not throwing away your vote.

    That's how the system was designed, for you to vote what you want to vote for and not vote for whatever gets you to the next stage.

    PS…
  • Look - again, for the umpteenth time. 

    If someone is being denied entry into an org because of something that happened on discord - you need to issue it and you need to provide proof.

    Stop making these wild accusations unless y…
  • You're missing something, a new anomaly spawns every 15 mins as long as there isn't one already
  • Since going F2P, I've done maybe 1% of any promotions that have gone forth. That 1% consists of reviewing code and bugfixes.  Compared to close to 90-100% prior to going F2P that myself, or previous Anomalies, would have been doing.

    So ye…
  • Yeah, that's certainly a viable option and a good middle ground. I'm glad we can find some common ground there.

    As for the topics, we wanted player input. It seems like if we don't seek out player input, we get complaints about not doing …
  • You're right, we should just punish everyone and not try to come to any sort of middle ground whatsoever. 

    Nobody said destroying orgs was going to be easy or a walk in the park. we said we'd do our best to ease the transition through a v…
  • (Quote) We would be giving players of destroyed orgs a choice though. Several of them in fact.
  • That doesn't make any sense. We can make an RP event that forces everyone to take in whoever wants to join without any input on the players already there. Now those players are put off because they don't get a say on who is in their org …
  • (Quote)
    If you're going to shift the goalposts from me infering that 'I'm throwing everyone to the wolves to go through unfun procedures' to 'jump through some hoops' then yeah, there probably will be a hoop or two needed t…
  • (Quote) If that's your takeaway, I think you misunderstood the point.
  • Ok, there's a big difference between accusing people of harassment and saying that your character has done things in the game that might be questioned when trying to join a new Org. 

    Yes, Enadonella may be questioned more than someone les…