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We're not ignoring the Ascension debacle; it definitely pushed things further. But the issues with the game's conflict philosophy have existed before it, so it shouldn't be the be-all end-all of the discussion.
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I disagree; the other option would just have switched the sides involved. The end result would have been the same: one side is stacked and the other is left to languish.
In fact, not all of the orgs on the 'losing side' are…
The Aetherplex regularly runs out of essential wares, which is extremely concerning. It's not really the fault of the shopkeepers, though; the entire process of crafting and stocking items to sell is so tedious for so little gain. Profit is, what, m…
Keep in mind that we're not limited to just the needs of each individual player when discussing commodity and gold sinks. That's generally the most tedious approach. Just imagine: to get an enchanted waterwalking brooch, I have to poke a jeweler and…
Trader Bob needs to sell all the things, but at an extremely inflated price (and with discounts to newbies). This, at least, will address the problem of shortages because no one is bothering to craft things beyond their own needs. As a plus, purchas…
We could also tie governing styles to this. If you're a Benign nation, then you can never assign more than 1 worker to a commodity (because the workers get ansty about getting too cramped in their workplace). …
Lusternia's commodity generation is basically "take item to mob". The items can be live or dead creatures, or actual items like lumber. The problem with this method is that in order to modify the spawn rate of commodities, …
I think it's better if the finer points of the economy and defenses can be discussed on their own threads, while this one is reserved solely for which to prioritize between economy and defenses.
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1. Dracnoris, because is an Elder God who has Soulless siblings. If we're taking about admin-controlled divine, though, I really would have liked to meet Lyreth. He seemed fancy from the handful of stories I've heard!
@Aeldra Hang out in a garden room in a city and wait for a gardener ambient to pop. There's a few different ones, but one of them is...well, I'll leave that f…
Genies are nice (they give vitals boost, red for health, blue for mana, yellow for ego). However, they are also a bit harder to come by, because they cannot be gotten via curio packs.
Damage boost and damage resist curios are also good, a…
There seems to be a huge timezone issue with the current alliance set up, which may be exacerbating the issue of neither side getting a "good fight" often. The MagSerenGaudi team is active from 10PM (GMT) to 10AM (GMT). The GlomCelestHalli side is a…
Speaking of curios, completed curios might be a fun reward. Pieces are a bit easier to come by, now, with the CURIOMARKET, plus you can buy packs of pieces through goop from the ASHOP (and goop is plentiful if you aethertrade for them).