Just like to point out that at no point in this thread has anyone actually suggested deleting peaced revolts, not sure why so many people are jumping to that conclusion. If anything I'd like to see them reworked to be less of a multi-hour grindy has…
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I guess that depends how you want to look at it. I consider peaced revolts boring because they're quite simply not interactive, debates are easily avoidable and so it turns into a game of who has more watchers and diverters. Using san…
One thing I would like to note about peaced revolts vs unpeaced revolts:
CAMPAIGN SANCTUARY exists. If you don't want to PK in an unpeaced revolt, you do not actually have to, there's nothing stopping you from bunkering down in a room wit…
Daraius said:
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This replaces the map provided by the MUD with a more complete crowdsourced map, the current contributors are myself and Kali. Summary of curren…
I'm pretty sure neither of us are kidding about it. Monks have been bandaid on top of bandaid for years. The skill floor is so forbiddingly high that most new monks either quit the class or the game rather quickly (anecdotal, of course, but this is …
Jokes aside and as someone who's been playing monk since day 1, I agree with everything you've put forward here. Monks are strong, always have been, and a lot of that strength lies in how com…
1. Unfortunately they all need to be adjusted individually, I'm planning on adding configuration values that can be set for them in the next update. If you holler at me on Discord I can point you towards the lines to adjust in the meantime.
- KaiUI is NO LONGER DEPENDENT UPON MMF! It will still take advantage of ndb for name highlighting if it's present, but should work just fine standalone too.
- Now detects when a command chair is locked, and automat…
Update: KaiUI now explicitly enables the gmcp.Comm.Channel module in case Mudlet doesn't enable it by default for any reason. If chat isn't working for you, this should fix it.