Haven is definitely in my top 3 albums of this year and might be my favourite Kamelot album ever. I squealed when I got my copy 3 days before release and listened to it non-stop for the following week. If you ev…
Monks are not either being deleted or undergoing any real significant changes. We'll be working in the new physical afflictions to replace the old ones, and making adjustments as necessary to maintain viability, but monks will be staying largely the…
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It's fantasy, but Glen Cook's The Black Company series is some seriously great military-style writing. Author was a military man, and his the way he writes is very much informed by his experience and it's apparently really popul…
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Yes, and you'll get the benefit even if you're using your skill-specific syntax (starcall link or whatever) as well; in fact, the only difference between the skill links and the artifact link are the start message and who can us…
The artifacts were not active until a bit ago, but they all should be now (unless something is broken). I'll go through the thread and answer questions in a minute.
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I'll look into some method of group overhaul arena fights. I make no promises, though, since the arena is the pinnacle of old Achaea legacy code.
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Regarding legtendon: Currently you'll be proned if you're hit with mutilatedleg on both limbs. I'm not sure about adding it to a single mutilated limb without some input from others, though; would having mutilatedleg knock prone…
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Regarding poisons: I am not averse to changing the limb poisons to other effects, so long as this won't end up causing issues with other classes, or i…
I was finally about to fall asleep in that delightful state of reverie and minimal awareness that just precedes the descent into proper unconsciousness and then something made a noise and pulled me out of my near-slumber and now I have been lying in…
New specs! Details below. I've also added the Poisonist Blademaster combatstyle, which trades damage for an increased chance to proc poisons from the weapon. A lot of general numbers (mainly regarding bleed/damage) have also been adjusted. As with B…
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When hitting with a dart attack, it always scales the damage up. If you're using a nekai, it will increase the damage on the hits when the poison procs on the weapon.
Nekcree looks like it just does increased damage so long as there is a poison dart on the side being used, regardless of whether or not the poison actually procs. While that is something I could do here, I'd prefer some sort of strategic aspect to t…
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Regarding mutilated limbs: these affs are intended to mirror amputate, not mangle. The stun on hit is two seconds (with some potential for slight variation due to how to time normalization occurs). If this is too much, we can th…
Just a heads up, we are meeting outside the Eyecandy club, but moving somewhere else once people are gathered for reasons. If you're showing up but we've moved on already, email me at ieptix@lusternia.com and I'll let you know where we've moved to/g…
When you get hit with a wound-causing attack, it'll tell you what stage of wounds you're at (though not the exact number, you can check (OH)WOUNDS for that).
Hit-and-running is still perfectly viable, when I was a mortal I hit-a…
3.5s is already faster than any of the caster bashing attacks, so I'm not really convinced it's an issue. You also have forging runes and lightning stance to attack quicker, as well as the possibility of racial specs and a few effects from secondary…
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Correct. Masterweapon should probably come with a bit of a bonus, I forgot about them, but I'll worry about that when I'm getting ready to release.