I know @Ssaliss has mentioned this somewhere, but I'd really like to be able to see the details of an artisan package - preferably by READing, as with sorcel…
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Maybe that's a good thing - incentive for people to make less intensive designs, unless they're going for them to be strictly personal/group shared/not really fit for mass production in the first place. I know I design a -lot of crazy stuf…
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That's nothing...on an alt, I had a self-proclaimed 'Elder' in another org tell me that they have no idea what their org's motto actually means.
All my hope and respect was right out the window at that point, another f…
Finally saw Into The Woods. While not a big theater buff, I do appreciate a good musical, and I feel it was. Of course (after doing some research) I understand why some people weren't completely pleased with it, but it was still good. Meryl Streep's…
I think we should leave out finks, taurians and whatever else in the tutorial, and focus on the main story of Lusternia: the Soulless are going to eventually eat the multiverse, and we're here delaying them.
I really don't think that the intro needs to be split fifty different ways to appeal to org flavour - the collegiums already handle this, and they do it well. Many glaring problems with New-Newton have already been stated., but just to add one or tw…
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Are we sure it was village influencing in the fix? The changelog is pretty general, though it could be assumed to mean for all forms of influence.
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Yeah kegs are...wonky...lately. More infuriating is when a keg shows on wares as having refills, yet you're told it's empty when you try to fill from it.
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While I wouldn't move to have them disabled either, I would like to see a change where you can only mist the same mob once per day, as well. Even having been on the using end of the infamous mist-chain-the-village-leader-and-win gimmick, i…
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Twice I had to present Them with precedent regarding a design I was trying, and both times...the response was 'Yes, We'll be removing those designs soon.'