Doozy of a post. First, the case has never been made that the number of areas the current effect is functional is small. Yes, One with Nature works in a wide variety of terrains, as it functions if th…
A long time ago, a friend and I undertook a thought experiment along these lines. We came up with the outlines of an apocalyptic event (Ascension fails?) that forces the orgs to join together for their various causes. Our pairings were Glom-Seren, H…
It's kind of hard to make statements about how well it goes, because we have no way of knowing if a god goes inactive in response to player actions, or because of RL stuff, or because of internal administrative things.
Further consolidating guilds solves problems, just not problems relevant to this thread. I agree that the best way to deal with the necessity of wonky alliances and thin roleplaying is to less thinly spread the population across too many orgs. I get…
What? You do realize that I had a pretty long post explaining my logic for voting Celina, and after the hole in that logic was pointed out, I unvoted her, right?
I don't think it's really true that any particular side intentionally calls down ganks because "hey, screw those guys, let's just dogpile them". It's more that everyone is looking for conflict to participate in, so if any conflict happens on any sca…
Yes, it's to do with the population spread. It's not practical for an org to do well long term without any allies, because population within orgs fluctuates. If you don't have a high enough baseline of people, the solo org can pretty rapidly plunge …
Has Fraesic changed the way that players in Hallifax (as a group) have made alliances? I ask because I am not a member of the Board of Directors, but my impression is that the answer is no. Likewise, if Fraesic's advice were to (in the style of