The big difference is that Aetolia's curing has specificity, you can choose which of the affs to cure and can prioritise strong afflictions like paresis/paralysis, so affliction output has to be high to punish you for your curing choices. We h…
We should just get Aetolia's attire system, that dejunks the end of your description and allows for clothing to be worn in specific ways, with further customization by the designer. The clothing dye system is also genius.
The issue with paralysis dust curing (setting aside sap for a minute, assuming it won't be an issue in the long term) is that any class that can stack lots of dust cures will force using focus to cure paralysis or you're utterly shut down. The ones …
The difference is that burns (a stacking, token based, woundsy mechanic) shared a balance with broken limbs, suite of binary afflictions. You could choose between curing one buildup that was sure to kill you or the one off hindering affliction that …
I suggest going Aetolia's route and replacing most instances of paralysis afflicting with paresis, which is less restrictive than paralysis. If you fail to cure paresis after a few seconds (or the person afflicting you used a special power skill tha…
I literally don't believe that a 10k unleash cudgel combo is possible. With physicaal defense on the low end (regular robes, no other resistance defs) , cutting buffs at moderate (average of 5), electric buffs on the high end (for the highest p…
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It absolutely does solve the problem, and you're also incorrect. You should not get pulled into Nirvana, therefore all issues with fight avoidance and easy maze will in Nirvana are negated. The timer is as long (longer, in fact) than many…
This replaces the current dreamjacking mechanics, and currently proposed dreamjacking changes. Players travel to the Citadel of the Circle of the Dreaming and en…
You will be forced to fight 1v1 in a tough meld if you fail to avoid dreamjacking. Luckily these changes make it trivially easy to avoid dreamjacking if you aren't utterly bad (or want to go into Nirvana for the fight). Avoid being dreamjacked…
This report changes a lot around, but adds very little new functionality or skills to the skillset. What it does is create a framework for future skills to be added and balanced, while cleaning up and tying off some mechanical loose ends. There…
Yeah, I have to take the TEAS near the end of this month. I only have to score in the top 75% or so though, so I have absolutly no worries on that front.
PerfectFifth is an absolute and unmatched boon to group combat, especially if you also take tarot and can use it to pull those who escape your perfect fifth back into the room via empress tarot. Similarly, applying manabarbs at the right time in gro…
Alcohol has a hidden counter behind the scenes (like burns and allergies) that is increased by drinking booze. Different sources of drunkenness raise your booze counter by different levels, and your booze counters go away slowly over time.
I've been absent following a dramatic dip in caring enough about the game to spend time playing. A lot of the things I was working on/doing have been taken off the stove in the meantime. I'll probably drift back around tomorrow some.
Correct, mostly. It's worth noting that there used to be an element of curing choice tactics within balances that is gone now. In other words, if you had slickness and a broken jaw you could choose between those by either using calamus or arnica on …
AFFS LIST is the complete list of overhaul affs. They are grouped by which one of the four cures they are on They cure on one of those four balances, at random (with the exception of aeon which always cures first, and powerspike which always cures l…
It's quibbly bullshit for a system that let through a violin that thought it was a viola sometimes and was made out of aborted fetuses. Like, nevermind 'glaring mistakes', there is no high road "well actualllly~" when that design is a thing.
I keep bothering admins to send me the skill learning rankings. I haven't been updating the wiki the past few days because of RL stuff (and low investment in the game right now, tbh), but I'll put that data in once I have it.
Oh god. Every special power of this belt past say.. 10 is utter bonkers batshit crazy. Not only the awful bolas, but the free instant shield on low hp (screw you some more, Wildewoods), the artifact chainyank (Screw you forests), and the "Ima Aeroma…
It makes no sense to have an effect that just shuts off at level 80. It should gradually drop off as you level into new (more lucrative) areas. This could easily be mentioned in the intro, something to the effect of: "Oho, you've got wha…