As far as I can remember it, the intro also seemed really disconnected from the rest of the game. The portal of fate is mostly ignored post novicehood, and doesn't get much treatment (if any) in ongoing events or the story of most characters. Ditto …
The Aetolia intro is great. You spend 5 minutes on a special island, and learn how to: move around, communicate (Both says and tells), check your map, check your score/stat, set and read a basic prompt, use a store, sip potions, get items, use conta…
It's worth noting that you can't use beast venom and trample at the same time, can't time familiar berserk to land consistently with demesne - and last I checked it literally did nothing, bad bug-, broken arms (from eyela…
It's strong right now because of the way dust balance works with herbbane is goofy and there are lots of dust balance poisons. Stag doesn't really do much in that situation, you just stick with poisons and you're bett…
Eh, either way the actual kill condition is 'stick target in sap'. What you do after that point is largely a matter of taste. It's a silly point anyways, BT can just ask their Night using friends to cut it out with the brumetower at their leisure.
Right, especially don't toggle on fully automatic keepup of protection scroll if enemy melders clearly have a scripted handler for tacking a dissolve on the end of every equilibrium action. That'll screw you over badly.
There's a pretty big difference between "complaining about" whatever and responding to misleading (or flat incorrect) comments made. If anything, that post is actually a response to a player 'complaining about treelife'.
Yeah, it's surprisingly good. It's a really great treatment of the series, not following the books exactly but hitting and improving on all of the beats. They're also weaving in sideplots that you only learn about in later books, so that there isn't…
I'm rewatching the updated original Cosmos, as I do every so often. I have so many things to say about the series, the short is that the series still brings me to the edge of tears each time. For a thousand reasons, it's mandatory viewing, especiall…
I should have phrased that more cleanly. More clearly the question posed "Out of curiosity, if you got rid of brumetower and added resistance checks to treetoss, treelife, would you then still want to get rid of sap? " is coming at the problem wrong…
It's hard to justify any kind of substantive upgrades or changes to Druids because of sap, even though it's acknowledged that no kind of change will really affect the core issue with sap either way.
Treelife has a easy counter. Read protection scroll, climb down. Unlike the only other ticking demesne splitting effect (in Aquamancy), there isn't anything passive in Druidry that stops you from returning after a second, or that hits the ent…
I use it that way all the time. It's the thing that makes druids slippery, almost entirely on its own, because we can be sure to always be able to use it in a group combat scenario. IIRC, it can still be used to escape from pits.
That's just not true. You can flow while sprawled or prone from any regular source. So, while paralyzed or entangled, which is what the druid can do to try and keep you in one place.
She didn't, and that's the point. She presented a scenario for bypassing brume that depended on the target being potentially unable to climb down (to re-create a brume or move back into the brume'd room) due to allergies. Instead of spamming CLIMB D…
Night users can flow, so wrong. Again, check your facts: Flow doesn't work the same as it always has, to appease brumetower users actually. Blacktalon demesne and kit is just as equipped to fight brumetower (Th…
Wow. I need to look into doing some coding myself, I got aeoned in a wargames and m&mf didn't try a single time to cure any of my afflictions, it just sipped health and read healing scroll. Wut.
I what? Moon range is not a used skill for a reason. There are certainly arguments to be had for bonds, but Moon rage and ancestral curse equivalency are not among them.
It's really not that great, especially with increased health pools all around. The meta has always been bursty hindering and kills over sustained sure-thing type kills anyways (assuming that Wildarrane has such a thing). It's wonderful being able to…