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Enyalida · Nasty Woman, Sockpuppeteer to the Gods

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Enyalida
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  • (Quote)
    Hunger isn't going anywhere, but by virtue of being demigods, any player with that ability wouldn't be able to use it anyways :P. 

    The reason I'm using the first solution slot to suggest pat…
  • No, let's not have automatic guilds. Yes, that's right - players use personal opinion to sway their orgs, that's the point of having player politics. 
  • (Quote)

    Doozy of a post. First, the case has never been made that the number of areas the current effect is functional is small. Yes, One with Nature works in a wide variety of terrains, as it functions if th…
  • A long time ago, a friend and I undertook a thought experiment along these lines. We came up with the outlines of an apocalyptic event (Ascension fails?) that forces the orgs to join together for their various causes. Our pairings were Glom-Seren, H…
  • Heh. Any kind of 'blowing up' would be best done as a merger between two orgs, not one org just getting deleted.
  • It's kind of hard to make statements about how well it goes, because we have no way of knowing if a god goes inactive in response to player actions, or because of RL stuff, or because of internal administrative things. 
  • That's kind of how it mostly plays out, partially because of the necessity of having some alliance, if not the particular one players are in. 
  • If anyone is feeding off it, it's @Arcanis, and that's the last thing we want. 
  • Further consolidating guilds solves problems, just not problems relevant to this thread. I agree that the best way to deal with the necessity of wonky alliances and thin roleplaying is to less thinly spread the population across too many orgs. I get…
  • It's not a matter of concentrating power, what we need is a concentration of population
  • I am reviving this thread to talk about these demigod perks, because I am reporting them through the envoy system next cycle, with report #1398.

    Right now, my report looks like this:

    Report #1398
    Skills…
  • What? Yes. Yes you can. I specifically asked over Envoys, tested it myself, and had it added to the HELP file. So "yep." Pro content though. 
  • (Quote)
  • I kind of want to pick back up an old character now too, but meeehhh.
  • That was actually a response to Siam's post not yours, you dirty ninja.
  • What? You do realize that I had a pretty long post explaining my logic for voting Celina, and after the hole in that logic was pointed out, I unvoted her, right? 
  • There is a functional UV divide between orgs? News to me :P I think it died out because the three players who had feelings about it stopped playing. 
  • I don't think it's really true that any particular side intentionally calls down ganks because "hey, screw those guys, let's just dogpile them". It's more that everyone is looking for conflict to participate in, so if any conflict happens on any sca…
  • Yes, it's to do with the population spread. It's not practical for an org to do well long term without any allies, because population within orgs fluctuates. If you don't have a high enough baseline of people, the solo org can pretty rapidly plunge …
  • Oh, probably any of the bug/typo fixers can change actual typos in them. It's likely the typo just got buried.
  • (Quote)

    Race descriptors? Only Estarra, presumably. If we're changing them, can we remove the 'and' that comes after they dp?
  • I would like an artifact that works like the stenographer, but for channels. The theme could be related to knockoffs of the TBC.
  • Especially if you allow it for people who aren't actually in the order, then it actually is for everyone. 
  • I'm going to go back a page and address some... interesting things that were said on that page.
    (Quote)
    This is... hilarious. No, Serenwilde isn't allied with Magnagora because 'Shit don't get done'. It's because no one …
  • Assuming you actually are a townie.
  • @Eodh Serenwilde doesn't really have a concrete thing it fights for, and I think your point about nebulous goals is accurate. 
  • Has Fraesic changed the way that players in Hallifax (as a group) have made alliances? I ask because I am not a member of the Board of Directors, but my impression is that the answer is no. Likewise, if Fraesic's advice were to (in the style of
  • That perspective doesn't necessarily bear itself out from the player standpoint.