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Enya

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Enya
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  • It sounds like the problem with the agree and disagree buttons was projection.
    in Forum buttons Comment by Enya April 2019
  • I agree: bring back agree and disagree. They were useful.
    in Forum buttons Comment by Enya April 2019
  • Just checked pathtwist, it entangles. Enemies can still ENTER PATH freely. 

    EDIT: Also, Bluehorn in Wildewood doesn't deal succumb. It does a one off mana drain and asthma.
  • Moondancers and Wildewood work together pretty well? Go on? 

    Stag has an instakill, which (Evidently?) some argue is the best one in the game for groups. 
  • It's just flavor text, I believe it now... entangles on exit? Will check. 

    I'm not insisting they're kill avenues. I'm saying exactly what I said: they are "quintessentially Magnagoran themes and mechanical conceits" that ca…
  • Yes, even taking into account the meld changes coming down the pipes. The fundamental issue is that Seren skills are a random grab bag, whose themes were established over a wide range of years. Serenwilde DID once have a synergy, long ago: sleep loc…
  • That said, while useful I'm not sure that such a chart is exactly going to show the way for going forwards here. The big lesson I take from the classes and combos that show success is that largely it's not a matter of what affs there is access to, b…
  • Where does paranoia come from in the Hartstone Druid skillset? The demesne affs are Blind/bleed, hallucinations/confusion/clumsiness, asthma, paralysis, bleed. 

    You're missing luminosity in all of the Nature classes, and more directly in …
  • Yes, that is what I am suggesting is copied to the revlogs. Should be pretty simple, as it's already being logged. 
    in Simple Ideas Comment by Enya April 2019
  • Have comm quest logs show up on your org's REVLOGS. 
    in Simple Ideas Comment by Enya April 2019
  • But it is players in a plural group context. Don't forget that one org *did* decide to sever alliances and step towards a free for all scenario... and subsequently failed so hard to stand alone that it very quickly re-entered alliances. 

  • Right. To be clear, I'm not saying that they'll make winning further rifts easier, but that winning at rifts will already be an indication that you can win at raids without further assistance, seeing as you're already beating out competition …
  • Going to chime in that having the capstone power of winning lots of these PvP fights make it easier to raid a plane.. but only if that plane's owners aren't winning PvP events already is a bad idea. 
  • Shamans do need small amounts of sulfur! 
  • Also: TRADEWHO
  • Your words.
  • (Quote) And they'll be doing so on the basis of clearing out shops with goods they don't need, but everyone else might. By directly making the economy worse and more miserable for everyone else. 
  • It is worth noting that a thread looking at the status quo was INSTANTLY shifted to being a conversation about Glomdoring and the possibility/nonexistence of an admin bias.... by some glom players! 

  • There is no benefit to the overall economy as a result of this addition as, fundamentally, affecting stockpiles - of comms of all things  - does nothing to create a more dynamic, interesting, or interactive experience for anyone. What t…
  • This sounds like a bad idea to solve a problem that doesn't exist, and fill a niche players weren't asking for - all while they're literally begging for doing any variety of other things... Including projects that have been bumped time and again so …
  • I don't think Daxi was defending the behavior, but rather calling it out. 
  • Can people who have good regimes (they think) post those OOC clan rules? Might be helpful for context. 
  • My understanding is that there have been like... 10k+ surpluses on crystals and flesh for RL years 
  • Okay, that's good. 

    Please additionally consider the following:

    - Not having anomaly type tied to timequake type. 
       This will make it easier down the road to expand the mechanic, and further obviate guild-competition iss…
  • There needs to be an underlying mechanic to directly address problematic raiding before raiding has more impact and/or is made any easier. 
  • In those bullet points I talk about wanting PvE, but neglect to describe why having some PvE methods to farm anomalies are good. So here it is:

    For one, it would mean that orgs/guilds that aren't going to be winning many (if any) PvP time…
  • Bullet points:


    - Exchange quaketype-to-powers link with quaketype-to-conflict link
        Every quake can be used to progress any tree. Each quake instead showcases a different style of conflict.

    - Plan for PvE particip…
  • Here are my thoughts on timequakes:

    Diversity:
    There needs to be a spread of methods to gain anomalies. Including but not limited a PvP/PvE spread.  Within the realm of PvP events they should not all be of …
  • I'm not sure why weight is displayed for anything in game, it has no bearing on anything. Just turn it off game-wide imo. 
  • Is it possible to get a more robust IDEA syntax to suggest non-envoy-report changes.  Basically, let players fill out a report like syntax and submit it as an idea, instead of having to contain it in one solid block of text? That way, things that ar…