Goop artifact that works like the ledger does for comms, but for the flashpoints of ships you can fly. So you can check what has flashpoints where more easily!
The weather code, even the relatively new weather code, is famously idiosyncratic and thorny. That, and my impression is that the Shaman code itself is similarly... unique.
Also please can we move away from baseline bal/eq maluses *or* buffs? The idea of activated or burst bal/eq effects are cool and interesting if balanced around (think quickening), but the nickel and dime balance effects, while effective in so…
On the topic, could we have terrain that isn't in matching org territory periodically wipe or slowly fade off, so that not only pvp areas but also vast swathes of otherwise uncontested land aren't constantly terrained one way or another?
Got back from visiting my mother in Charleston over the end of last week/the weekend. We spent a long day at the beach, and went to a house party with folks in her massage therapy class (midlife career change on her part hah!). Made some non-profit …
For druids, one thing that I would like is an option to toggle between pulling enemies to trees and turning off the tree elevation entirely for the demesne.
Also second to losing raise and twirl on staves entirely, at least for th…
I agree, though it's been punted twice by administration/player base. If nothing else I'll be reporting it yet again in the new reporting system. (I've floated the partial unblockable solution (and then lower the raw damage if n…
(Quote)
Especially as, in my opinion anyways, anomaly chance isn't an "extra" it's actually a solid detriment to the chances of getting artifacts or durable currency like credits. So it's not that the benefit is not "big enough" to be a promo…
Shamans pre-overhaul had a kind of freeze based strategy meant to create windows of long off-eq to solidify sap locks, but it wasn't ever super good due to poor ability to actually stick frozen long enough (even in sap) and the overhaul removing vap…
And those boosts don't just stack linearly which means that any small additional buff is potentially magnified much more than might be otherwise expected.
This has been a thing before and was the real issue with the old buffs system. It…
Beyond balance concerns there just aren't any incentives to fight 1v1. The only mechanic that supports 1v1 fighting is arena sparring, everything else heavily disincentivizes it.
There wouldn't be immediate benefit to formally splitting the shared skills, but it would allow for more opportunities to separately balance the skillsets in each org to suit the unique secondaries.
Might be helpful for critiques of specfic solutions to include a treatment of that essential question, question one. Especially ones pointing out potential obstacles, to clarify if it's an objection to the specific idea presented, or of the under…
(Quote)
If my understanding of the timing is correct, the context for that post being that Glomdoring was at the time raiding Serenwilde while no one with any kind of security perms was online, attacking mobs, chopping trees, wyrding, and the…
There are some things in Ecology that could conceivably be patched through regular channels (as certainly there must be in Telepathy) but too much of the overarching conceit of the skillset was double …
Is it possible that for a long time you were the only one doing the quest, and infrequently enoogh that each time it was at the max bonus, but then someone else did it (halving your gold by resetting the mo…