You can do it in a bit less if you really know what you're up to. My estimate would be actually ~1-2hrs based on how fast your influencing and hunting are. You don't need to wait on any resets but there's a total of about 300 kills/influences needed…
Combat skills tend to see examination when players make it a priority via the envoy system. When something gets too entangled to happen one skill at a time (or even a handful at a time), they ask for an overhaul or rework. These take a lot of…
If they're using restore they're not attacking you.
I'm also fairly sure that outside of a lucky death prophesy, no melder setup is really capable of 1v1 killing a competent opponent right now, even assuming they don't just refus…
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Yeah well. Speed bonuses are kind of a controllingly powerful effect, as evidenced by the old racial system where often the very most important consideration (or second most important) was speed bonus/maluses. All baseline speed…
A basic idea of Platonism is that there is a conceptual realm populated by perfect forms that serve as templates for experienced things. These non-experienced non-physical Idea forms are the more correct, true representation of reality In other word…
Uh Yep. it's a weird quirk, but it's a good idea to have insomnia up as a dreamweaver, stupidity treats it as if you entered the command, things like control or forced action resist don't come into it
The only downside to not having a coltsfoot pipe instead of just relaxing insomnia is for dreamweavers, who are the only ones with a reason to want to relax insomnia while not masochistic.
The adder quest is really terribly old, and I think involved some event-based hand holding the first time around. Serenwilde at least still has an explanation of how its done written in some old records.