ALSO saying an item that disrupts the game at large for the benefit of a few is not "short sighted." It's literally opposite. Saying that things should remain problematic because they are "as advertised," is a real crap attitude to take. I don't car…
As a note, most artifacts don't pay for themselves ever. My squad item that generates gold, for example, will basically never pay itself off because it only applies to gold drops from squad hunts, and only 5% of that which is dropped. Not only is 90…
Could make a way to build upon guild halls. That's already a huge gold sink, but the process to do it is super unwieldy because it requires so much patron input and approval so no one ever does it. I know I wanted to add to SD guildhall but the effo…
Crow in general is alright. It's greatest issue is that carrion that you can carry with you is a very limited commodity and requires summoning your nest to replenish. It's not good for prolonged engagements. Even with that aside, the benefits…
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I don't care for fortress mechanics personally, but if they want to waive shrine costs in org I don't see a problem with that. Shouldn't be an issue.
Incentives to destroy shrines rather than planting all over the place because reasons seems like a great idea to me. As it is, people just toss them up everwhere. I put a Shikari shrine in the waste facility however many years ago and it's still the…
Essence for goop is a rich get richer scheme. There are some very expensive artifacts that you can get for goop, like cameos, and cubixes, and circlets, along with some unique items like the pendant of vitality.
Angry father punishes rebellious daughter by destroying everything she owns. Rebellious daughter punishes father by blowing up his house with her new friends.