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I meant all bombs in general. You'll notice that -chemists rarely will use their reactives. Yes I am trying to make reactives more usable, but as envoys were told, all changes should mostly focus on the overhaul and any ab…
Damage was basically the only reason (and use) for being Geochem, as bombs/reactives for -all- chems are just badly coded in (using up current fumes for a roughly 1000 damage plus 1 or 2 affs? So not worth it). If chems no longer have damage, then t…
There are a lot of ways to circumvent the race rule.
For example, Munsia would always be Kephera but claim she is a changeling and just takes on Kephera for stat purposes. So technically, it wasnt against …
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So I definitely will not bother to try and invest in the /13 buff artifact then, if all I will get is roughly around 200 extra damage on my annihilate.
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My total, with universal, is 2/8, and I am doing 1100 damage. I dont know how you can think that from just 2/8 to 13/13, an addition of 200 damage is considered feasible.
The Cave of Justice. Banks of clouds roil about here. The Seal of Justice slowly spins in the air here, humming with latent power. A bouquet of icy, withered flowers lies upon the ground, a tiny note tucked within its shrivelled pet…
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Because Zenobia is a supermob and basically on par, if not more powerful than a Supernal/Demon Lord, and smobs are simply unkillable after the buff they received.
Not to sound demanding, but could we have a new command for our races called (perhaps) RACE PERKS, Which will list all the perks our race can have and the ones we have activated (either by level or artifact)?