Well personally I would love if my guild had such an important and themed quest that was based around the idea of stopping a big bad for hitting the community. It gives a real sense of worth and importance, which a lot of the warrior guilds lack. Th…
Ah Jojobo and Ackleberry. I wonder when people will begin to realize that it is never going to happen. Personally I would have preferred if Hallifax and Gaudiguch didnt get released either. The concept of "2 nations lost from the war and fall of the…
What
I'd request? Frankly a lot of us wouldnt mind seeing Cay taken out of
the equation, but there would still be the tiresome back and forth over
simply trying …
Im so glad someone made a thread about this, as I was just about to start one up. The concept of the Sea battle as a prerequiste for Mag and Celest to do their epic is extremely painful from all the additions put into the Sea battle. I'll explain be…
I think the best action to take is to dissolve the guild SYSTEM but not necessarily delete the guilds, since I believe Estarra believes them a cornerstone needed for the depth of each…
Some quality of life changes for Mage staff Tuning:
- Rather than the mage having to type out TUNE STAFF 100 (x) 0 (y) 0 (z) , simply make it that they can TUNE STAFF 100 (X or Y or Z) and it will automatically make that damage type…
Although when I discovered that non-org members cant put something in the nexus, I assumed that once upon a time it was abused somehow. Im grateful that I now know what happe…
Someone jumps you by surprise, you accept the death and come back, find them alone, and expect they are waiting for a rematch. You engage...and they call in backup.
I like the idea but frankly I'd rather see council positions just be electable and contestable by players, or heck just trash the whole government system. I frankly never understood who thought it would be a good ide…
It isnt about being required or not, it is about feeling obliged. People will feel obliged to help in order to help their organizations, or they'll be seen as uncaring. This usually stems forward into a general negat…
I'd frankly prefer they work on the game's conflict system which is far too overbearing as it stands. There are too many things to do with not enough around to help maintain them, resulting in burnouts.
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Even if the elder was choppable during growth (which frankly for just 1 year, or 3 months, that doesnt sound too hard to manage, could even place guards at it). With the new system, it wouldnt be that much of a problem. H…
Actually no, that is -not- the ideal solution, since the proposed 'problem' would still exist. Removing a 'virus' doesnt solve the problem of a body getting sick again, since another of the same variety will just app…
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If we introduce an assassin system like in Achaea, then sure, but i'd rather we not destroy our pk protection for lower-com players and thus our game like Aetolia.
Concerning the brought up mentions of "hit and run" tactics with Elders. Chopping elders, which is situated on prime, have to follow the avenger rules of pk. This means that even if a 'defender' arrives to protect the fallen/falling elder tree, a ra…
This is not entirely correct. I know from experience that Wildewood and Wyrdwood are able to protect even growing trees, meaning if a commune is attempting to nurture forth a new stack of elders, a -wood can simply b…