One of the big reasons I burned out was also that it felt like playing the game wasn't as important as winning the envoy/forums war. And that's hard for me to contribute to, because I am a conflict-averse person and it's mentally exhausting for me t…
I am glad that you are enjoying the game and that great things are happening for your org. Unfortunately, this is not the case for everyone and every org, and I think it is very disingenuous to refuse to understand that. Perhaps the future for the g…
I do think total equalization (everyone has access to everything) would be good for Glomdoring also. If one wins on an obviously and totally level playing field, it usually results in less complaining and suspicion about unfairness. And that's good …
@Xenthos I like the idea, but I do think that a skillflex available to all orgs is better than it coming in pairs, for the sole reason that a lot of people …
(Quote)
I agree, and it's rough on newer players particularly - I was speaking from the perspective of myself as an established player who has sunk way too many credits into the game, and coming from the relatively privileged place of someone…
I do agree with Synl that intra-org imbalance ("bard is better than mage"), while bad, leads to less frustration than external imbalance ("Loralaria is worse than Harbinger"). I can easily choose to play bard instead of mage if I think bard is bette…
(Quote)
This is so important. I think it's only human nature for people (and admins are people) to want to hear that they made the right calls, that the status quo is the correct decision, that they did well. And Glomdoring is positive in tha…
I agree with @Maligorn - scent is crucial enough to all combat that locking it behind an org skill (that only 2/6 orgs even have) is likely to cause many pr…
(Quote)
I can see a situation in which newbies and/or non-com RPers are pressured by orgmates to log off in this instance - probably a perverse incentive tbh, given how low population is already.
I think it's a shame that people have to mechanically retire before we can accept that they can be critiquing the status quo without any underhanded motives (and often not even then). One of the most toxic things about Lusternia, and one that I brou…
(Quote)
All right, I'll bite. This mindset - that every admin decision is above criticism by definition - is one of the things that has slowly alienated me from the game. Do admin work hard and put an incredible amount of energy into the game…
On the flip side, I've seen a lot of comms, gold coins, crit bonuses and xp gain coming out of the wheel. I personally had good luck, but watching other people spin makes me think I'll quit while I'm ahead.
I have usually played my character as very level-headed and restrained, so it's actually kind of fun to go full insane and UNITY on everyone. My excuse will be that negative emotions are easier to fight than positive ones.
I would actually argue that the tank/dps/aoe class as they're traditionally played in online pvp games have no place in Lusternia group pvp at all, simply because of targeting.
If I'm playing HOTS and being a glass cannon, I stand behind…
Gero plants the Gnomish Fizgigo Sparkatron 9000 on the ground, feverishly pushing the buttons along its side in a clicking melody. As the sparkatron flashes, rumbles and whirls in response, coloured sparks begin to fly out of the contraption. A…
(Quote)
That's actually left over from the Ascension Death challenge, if I recall. It being the Death challenge, people would teleport in and try to kill the contender, so people dropped flamed monoliths in the digger pits. Now that the event…
(Quote)
I'm so excited for what might be coming next - I think myself and a few other players have been waiting for it for months, and it's all I can do not to poke them at 5am and say 'WAKE UP THE THING IS HAPPENING'.