That's correct. If there's an error, it lies in the values assigned to the different buffs. However there are buffs that are not listed in your chart: psionics gives +3/8, for example.
I agree that a lot of the demi+ powers aren't worth a 1kcr artifact, to the point that the ones which are are outliers and were, I think, generally identified as problematic abilities for PK prior to implementation. The exception might be som…
Except that's not the way buffs work. The second number is the highest that buff can lift your total to. It doesn't lift some theoretical character-associated cap. Therefore, none of the X/4 buffs can lift your total above 4, so they're all a…
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He's not talking about extra reserves or reserve regeneration, he's talking about the demi+ perk that makes you shift 1 power from reserves to prompt every 6s instead of 8s, thereby changing the dynamic of power-sensitive things…
Regardless of the context, ejecting someone because they're expressed an intent to contest you is a very poor move and brushing very close to breaching the rules outlined in HELP ELECTIONS, if not outright breaking those under the last section.
When the change was first made, it definitely blocked meld watch (and I think shrine watch, specs, magicmouth, programmed illusions, etc. etc. - basically everything that fires on room enter except traps which only had a 50% chance. I think it even …
It's worth noting that while it increases by 3% or 6% or 9%, it works at the same step as all other buffs, so you may see a slightly lower number in practice. The total number of other buff effects is capped at 30%, with the artifact therefore givin…
The only thing I can think of that matches this is killing the Disney Princess. Which swings both ways: you need to drop Ladantine before we can re-raise him.
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Mag Liches get 4/10 in taint from our construct.
(also the Spire is a -5 penalty to health and -3 to the others, applies after the cap, and apparently applies offprime even after being bug-reviewed, so it's …
It's good you're looking into this. 12 is lower than I was expecting (which was around 16) - are you using the same for h/m/e? Are you going to rebalance essence costs/losses to account for slower gains?