Aeonics suffers from the whole defensive vs offensive thing. There are too many defensive skills, many of which are temporary effects with that require active upkeep. They are also all RNG based with… (View Post)
Guardian/Wiccan Design ---------- When looking at what guardians and wiccans offer in combat, it is usually a combination of a high affliction rate, strong hindering, group separation utility, and/or… (View Post)
I love Zarakido as a concept but I think it might have a really high ceiling that not many people will bother to even attempt to reach because it'll require a lot of micromanagement that can't be eas… (View Post)