But whether something is underpowered or overpowered is a statement of its relation to other skills... so.. Ok. Anyways, what would you like to see added to other orgs to increase synergy? Specifical… (View Post)
Good game design should not be about punishing players, but rather rewarding them. Or punishing them in a 'no, but' manner. So not only against raising death penalties, but would be ok with just remo… (View Post)
Wrote these up for my own decision-making after speaking with people in game. Decided to post on the forums in case others have more insight. And if not insight into these specific classes, maybe int… (View Post)