Hi all
Rename
Originally planned to be called m&m 2, it is now named m&mf (m&mf free version). This is to make it easier to distinguish from the original m&mf, and as the feature set is exactly the same, the 2 wasn't really justified as there are no massive updates.
Downloading
You can download the latest system
from here! Just pick which class you'd like to run with and you're set. Note that extensive QA has not been done on this initial release, so treat it with caution and experiment with on a new profile. All systems include all class and general addons, and the experimental allclasses system is included, if you'd like to have everything in one.
Support
Join the m&mf clan in-game for help!
Contributing
If you'd like to contribute to the system or maintain it, have established your trustworthiness as an Lusternian, know m&mf and its code, please apply to join the
m&mf organisation.
Comments
So you guys are doing external lua files and loading it as modules at startup when logging into the game via client?
Open the command-line and navigate to the m&mf folder, and run:
On Ubuntu: ./generate.lua -o <your class>
In Windows: generate.lua -o <your class>
On OSX: lua5.1 generate.lua -o <your class>
what does this mean? what am i supposed to do?
Small step for m&mf, big step for the mankind! Or something like that. An update to the hh alias improves it to toggle through health, mana, and ego now - thanks @siddister!
If you're interested on working on m&mf - doing releases, doing feature planning, or guiding the project - please apply!
You are not bruised, my friend.
to do:
mm.valid.clot2()
It's a hotfix that's likely to break once bruising is actually in the game and you're getting afflicted by it. But it'll pass muster for a temp fix.