I realize this could be a very popular subject on one side of the coin, and very unpopular on the flip-side. But it seems pertinent enough to at least mention!
The recent weekly competitions have spurred these thoughts. Being a newer character in the game, and on the lower spectrum of levels, I've come to realize it's nearly impossible to keep up with Titans and Demigods in pretty much any and every competition out there. This is obviously due to the boost in stats that start with Titans and work their way up.
In order to even out the playing field, there really needs to be level categories like (1-60, 61-98,) <-- open to suggestions... then 99+. I realize that in order for this to happen Lusternia would have to hand out three times the credits, but they'd have a better chance of being distributed to players who don't have it all already. And, for all you Titans/Demi's out there, no I'm not saying you all have it all! Just that you're more likely to.
That aside, is it possible to implement something like this in the future? And, where bashing is concerned, maybe disabling crits to, again, even the playing field. After all, competing where the prize is credits is easier for those who can afford them if they have all the bells and whistles to give them an advantage.
Just food for thought. Thoughts?
Comments
I do tend to purse my lips a bit about 'evening the playing field' in events that are meant to reward the best bashers, best influencers, best debaters, etc, though. If they're meant to seek out and reward the best basher during the contest, is it really fair to handicap them? Is it really representative of such, once we start cutting away at their advantages?
Ah well.
It all boils down to what the admin want with the competitions they create - do they want an actual competition everyone can take part in? If they do, they should do it great hunt style. In this case, monthly promotions don't seem to be an actual competition everyone can take part in for the "top" prize. It is geared, designed and tailored for the top tier bashers - everyone else has a chance to get their 5 bound credits, and that's all.
I don't think the tiers necessarily help true novices, though. As far as I know, the credit rewards for Great Hunts are still considered OOC; therefore, I suspect a lot of more experienced players simply create alts to win the less competitive lower tiers, then transfer the winnings back to their main character.
I think this has come up before, and (as far as I know) wasn't changed. But it should be!
My point is, they aren't, and the admin have not wanted to change that in the past, so I dislike the idea of adding more tiers while it's still so easily to abuse them.
Otherwise, I'm all for it.
Regardless, tiered competitions still even the playing field - whether or not you're a true newbie, or an experienced player using an alt, your characters still are in the same bracket, with all the crit chances and max health/mana of those brackets. If you're experienced, then you have an additional resource: your knowledge, that gives you an edge. That's every bit as valid as money.
Arguing the semantics of the word "best" is pretty pointless. It doesn't prove anything.
If anything, from a developer's point of view, monetary investment is more important than passion. If you do have enough money in real life to buy every single advantage you can buy with money, and are of equal skill as a player who doesn't, then you'll be better than he is. End of story. If you happen to have the "best" skill in the game, and also have the money to pour into it, then you'll be the "best" player. End of story.
Competitions indeed reward those who have money over those who only have passion. And there's nothing that can be done about it - this is the nature of the pay-for-perks game model.
The idea that all these competitions should be fair with a level playing field, while noble, is impossible and a waste of time.
If you remove crits, then it becomes a battle of damage types (aka divinus wins). Remove damage types and then you have a who has the most friends to help. Remove that and it's a newbie kick contest and who has the faster ping. No amount of watering down is going to fix the proposed problem.
FYI: pretty sure great hunt "get a million xp" credits are bound. I know they were for this last promotion.
I don't really understand the logic behind brand new players expecting to be able to compete with people who have invested in demigod, or even further, the handful of Ascendants who have invested substantially more. Dumbing things down to that extent doesn't help new players as much as it craps on players who have invested in what they have. Lusty gives a fair amount of free credits away. It'll take time, but there are players with piles of toys and they got all or most of them IG.
I think the true issue, as far as these bashing style events is the org to org disparity in skills and damage types. Divinus will win if divinus wants to win, and there isn't crap you can do about it. Everyone else is basically competing for 2nd, 3rd, 4th etc and hope the divinus users/ascendants destructioning icewynd get a computer virus.
Actual great hunts already do have tiered competitions, so if you're concerned about that, and since you have also acknowledged that removing crits is not a good solution, I don't think anything else needs to be done. Everyone's happy, aren't they? The field is as "level" as can be already.
I'm mildly curious, if anyone knows the answer - do other IRE games break their weekrank contests like this into tiers by level? I know most - if not all - of us do with Great Hunts. Honestly, I'm not sure it's ever been really considered to do tiers for weekranks.
Speaking from a business side of things, I see why they wouldn't be split into the same tiers - giving away a bunch of what the game makes money on (3x what they normally give away) every week would be a lot. Not to say it shouldn't/couldn't happen, but it makes sense.
Maybe if the prizes were split if there were tiers, or maybe if there were even only two tiers, then maybe it'd be a good middle ground.
Sassy little thing, aren't you.
I'll break it down. The opportunity is there to make credits (for free) and work your way up to competing at the top end eventually. Only then you will find out that even at the top 99+ tier, it's still not all that competitive aside from a select few based on the issues I mentioned to you. Do we create brackets inside of brackets then? Divinus artie whores over here, excoro generic demigods with less than ideal races over here? Obviously, not, so why start at all. So now that we've established that you're not proposing a real solution to a somewhat abstract issue, we can come to an agreement that it's less about "demis/ascendants steamrolling lowbies" and more about "more opportunity for lowbies." Which I can at least understand, though don't necessarily agree for because of the following:
There is a ton of opportunity to get free credits in this game, and if you want to compete for top spots, then work your way to that top spot. Don't ask for the game to make more top spots. Don't water down a system that is balanced around the top end, or temporarily lower the ceiling people are competing at. Encourages bad things, and the rewards are pretty minute.
That being said, IRE wide greathunts are broken up by level brackets.
Beyond the fact Demigod is ridiculously easy to get, what puts people apart in these contests are the hours involved in willing to participate. People who can play from work, have time off work, don't work and require little sleep to function have a clear advantage.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
These competitions aren't a competition of the best basher/influencer, it's a competition of the best set up, which explains why someone can go from 80 to demigod with a great system and still beat the demigods who theoretically have the advantage.
What's my point? I think I had one. Right, there's never going to be 'fair' or 'even playing field' in these comps, but at least there is the opportunity for reward if you can get the right perks!
But in seriousness some people do have fully automated systems that allow them to remove hands from the keyboard and keep one eye on the screen. And yes there is an unfair advantage in that, but it's an issue that plagues the game as a whole.
From a personal PoV, trying to compete with those people for 18 hours at a time and fighting exhaustion to maintain some level of points upkeep to either stay in line or break them and make gains is hell. Remind me to never do one of these week longs again.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
This last contest (bashing) I managed to get top 20, and if I had had more time and better luck with bashing respawns I could have placed. All this at a level that really is easy to achieve quickly. One of my new characters (2 years in and played hardly at all) is already 50.
Granted I'm a warrior, so that biases my point a bit, but regardless.
"He was well fed, and on his way to being slightly intoxicated--which contributed to his sense of wellbeing. And, most important, he was among friends. There can't be much more to life than this, he thought." -Pug's thoughts on his first Ale (via Raymond Feist)
Visit my personal authorial website. (coming back up soon, with my first publications)
Coding Resources: Mechanic's Corner | Code Academy | StackOverflow
"He was well fed, and on his way to being slightly intoxicated--which contributed to his sense of wellbeing. And, most important, he was among friends. There can't be much more to life than this, he thought." -Pug's thoughts on his first Ale (via Raymond Feist)
Visit my personal authorial website. (coming back up soon, with my first publications)
Coding Resources: Mechanic's Corner | Code Academy | StackOverflow