Latest version will always be
HEREInfo on interacting with it is
HERE in the README.
I've slowly been making individual widgets to cover everything that KaiUI offers, but allowing you to pick and choose so you can make your own UI with only the pieces you want.
These chat tabs wound up being structured fairly similarly to the ones in KaiUI, as I couldn't really think of a necessarily
better way of grouping them. But I've also based it on my EMCO class in combination with my LoggingConsole, which means this one also logs each tab individually as an html file which can be found at getMudletHomeDir() .. "/log/LusterniaChat/yyyy/mm/dd" where yyyy/mm/dd is the date the contents of the log occurred on.
I have not tested Orders or Clans, as I am not a member of any, but the handling for these matches the handling used in KaiUI.
It's not particularly
flashy or anything, though.
Comments
Order appears to work fine though.
Edit: There's a line in KaiUI's script that needs to be added for this to work:
Find the following line in the script.
local txt = ansi2decho(info.text)
Below it add the following
txt = txt:gsub(string.char(27) .. [[.-]] .. string.char(4), "")
All credit on this fix to KaiUI's script.
Also adds "lct show" and "lct hide" commands
https://github.com/demonnic/LusterniaChatTabs/releases/tag/1.4