Long ago in a forgotten age, Richard A. Bartle did a study on the 'personality types' of MUD players. It's a long (but very insightful) read:
http://mud.co.uk/richard/hcds.htmFor a quick summary, there are 4 main groups: Achievers, Explorers, Killers, and Socializers.
Achievers Act on the World: they like grinding, they like ranks (and being high in them).
Explorers Interact with the World: they like exploring areas, figuring out quests, as well as fiddling with mechanics to find out the best way to do things (including PK mechanics).
Killers Act on Players: they like killing, and generally imposing their will on other people. This can also include leaders (who manage the actions of their citizens) as well as big shopkeepers (who may want to box out the competition).
Socializers Interact with Players: they like the argh-pees. They enjoy the social dynamics of the game, and how much they can express via the game's mechanics. Flexible emotes, fancy says, fancy tells, and all that are dollar signs to a Socializer.
There's been many tests, and the one I've been using is this one:
http://matthewbarr.co.uk/bartle/index.phpI wondered in Discord if the admins think of the Bartle Taxonomy when pushing new stuff into the game, and I think it'd be nice to know how the Lusternian playerbase is grouped! For example, I'm an Explorer (80%), mainly, but also a Achiever (53%), Socializer (53%), and Killer (13%). What's yours!
Comments
Huh. I didn't expect those simply cut numbers.
The Bartle Test of Gamer Psychology
You are 80% Achiever
What Bartle says:
You are also:
40% Explorer
40% Socialiser
40% Killer
This result may be abbreviated as AESK
--
You are 100% Socialiser
You are also:
67% Explorer
27% Achiever
7% Killer
Yeah, pretty much.
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!
So, overbearing mentors can also be classified as Killers!
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
You are 80% Explorer
What Bartle says:
You are also:
67% Socialiser
33% Achiever
20% Killer
This result may be abbreviated as ESAK
You are 53% Achiever
What Bartle says:
You are also:
53% Killer
47% Explorer
47% Socialiser
You are 100% Explorer
What Bartle says:
You are also:
60% Achiever
40% Socialiser
0% Killer
This result may be abbreviated as EASK
And with that said, here's my own stats, which would be very different if I could answer as an admin:
87% Explorer
(My killer stat would be much higher as an admin )
--------------------------------------------------------------
Kills Victim Time
--------------------------------------------------------------
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Player Kills: 0
You are 73% Explorer
What Bartle says:
You are also:
60% Socialiser
40% Killer
27% Achiever
This result may be abbreviated as ESKA
You are 73% Explorer
What Bartle says:
You are also:
73% Socialiser
47% Achiever
7% Killer
This result may be abbreviated as ESAK
There's also this one which is based on an expansion Bartle made which added a third axis https://mudhalla.net/test/bartle3d.php It's a bit more complete, like Achievers who want to do absolutely everything vs those who wander around doing stuff as they come across it.
But it still has some of the basic issues like, Explorer is lore immersion and system mastery which don't really correlate. (There's a newer model which is Immersion, Cooperation, Achievement, and Competition.)
Your Bartle Gamer Type is: fhpO
Your dominant subtype is known as the Alchemist.
The fhpO Alchemist is a community builder who helps others grow and reach their
full potential developing solid friendships based on mutual respect. When he
encounters an obstacle he will add it to his list of puzzles to solve.
The fhpO Alchemist enjoys the occasional get together to discuss the latest news
and developments. He enjoys a good gamble as long as the odds are in his
favor.
The fhpO Alchemist prefers a unique world world with great depth that encourages
people to interact and engage in challenges.
You are 67% Socialiser
What Bartle says:
You are also:
67% Achiever
47% Killer
20% Explorer
This result may be abbreviated as SAKE
Your dominant subtype is known as the Pixie.
The fopS Pixie is a community builder who helps others grow and reach their full
potential developing solid friendships based on mutual respect. When she
encounters an obstacle she is likely to focus on something else and return to it
later.
The fopS Pixie enjoys the occasional get together to discuss the latest news and
developments. She is not the most studious but is well aware that having the
right knowledge will go a long way.
The fopS Pixie prefers a lively world full of opportunities that encourages
people to interact and engage in challenges.
https://cdn.discordapp.com/attachments/732958569963716650/734949355953455145/image0.png
Your dominant subtype is known as the Loyalist.
The Fasg Loyalist is a people person who takes a genuine interest in others and
is very loyal to his friends. When he encounters an obstacle he is not easily
turned around.
The Fasg Loyalist enjoys trying new things and mastering the occasional skill.
He rarely starts a conflict but he won't shy away from one either.
The Fasg Loyalist prefers a versatile world which responds in interesting ways
that has many ways for people to interact and rewards cooperation.
You are 80% Socialiser
What Bartle says:
You are also:
73% Explorer
40% Achiever
7% Killer
This result may be abbreviated as SEAK
--------------------------------------------------------
Your dominant subtype is known as the Vagabond.
The fOSP Vagabond is a community builder who helps others grow and reach their
full potential developing solid friendships based on mutual respect. When he
encounters an obstacle he will typically pursue a different interest.
The fOSP Vagabond enjoys learning something new from time to time and he is
proud of his accumulated knowledge. He is not a person who seeks conflict but
will stand up for his allies.
The fOSP Vagabond prefers a festive world full of wonder that encourages people
to interact and engage in challenges.
The Bartle Test of Gamer Psychology
You are 87% Explorer
What Bartle says:
You are also:
47% Socialiser
33% Achiever
33% Killer
This result may be abbreviated as ESAK
Your dominant subtype is known as the Wizard.
The SagF Wizard is an intellectual who desires to understand the world around
him through methodical experimentation, obtaining an arsenal of knowledge which
he can use to his advantage. When he encounters an obstacle he is not easily
turned around.
The SagF Wizard enjoys the occasional battle as long as he is victorious. He
enjoys playing by himself but has a few close friends.
The SagF Wizard prefers a versatile world which responds in interesting ways
that requires study and experimentation to fully unravel.
Seems pretty accurate to me.
Your dominant subtype is known as the Guru.
The nasp Guru is a team builder who inspires others and is inspired by others in
return, creating mutually beneficial friendships with like-minded people. When
she encounters an obstacle she is not easily turned around.
The nasp Guru enjoys trying new things and mastering the occasional skill. She
avoids conflict when possible and picks her battles wisely.
The nasp Guru prefers a versatile world which responds in interesting ways that
requires preparation and cooperation to overcome challenges.
I'll take that!
You are 100% Socialiser
What Bartle says:
♥ Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening; even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels (as well as to obtain a certain status in the community). Killing, however, is something only ever to be excused if it's a futile, impulsive act of revenge, perpetrated upon someone who has caused intolerable pain to a dear friend. The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to know people, to undertand them, and to form beautiful, lasting relationships.
You are also:
53% Explorer
40% Achiever
7% Killer
This result may be abbreviated as SEAK
Your dominant subtype is known as the Paragon.
The nogs Paragon is a team builder who inspires others and is inspired by others
in return, creating mutually beneficial friendships with like-minded people.
When she encounters an obstacle she is likely to focus on something else and
return to it later.
The nogs Paragon enjoys the occasional battle as long as she is victorious. She
prefers to acquire her knowledge on a need to know basis.
The nogs Paragon prefers a lively world full of opportunities that requires
preparation and cooperation to overcome challenges.
Based on implicit questioning your ideal game caters to someone who doesn't know what they want.
You are 100% Socialiser
60% Explorer
40% Achiever
0% Killer
"The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to know people, to understand them, and to form beautiful, lasting relationships."
That tracks. ;_;
Your dominant subtype is known as the Vagabond.
The foSp Vagabond is a community builder who helps others grow and reach their
full potential developing solid friendships based on mutual respect. When he
encounters an obstacle he is likely to focus on something else and return to it
later.
The foSp Vagabond enjoys learning something new from time to time and he is
proud of his accumulated knowledge. He avoids conflict when possible and picks
his battles wisely.
The foSp Vagabond prefers a lively world full of opportunities that encourages
people to interact and engage in challenges.
The Bartle Test of Gamer Psychology
You are 80% Killer
What Bartle says:
You are also:
73% Explorer
33% Socialiser
13% Achiever
This result may be abbreviated as KESA
Your dominant subtype is known as the Sage.
The SFPA Sage is an intellectual who desires to understand the world around him
through methodical experimentation, obtaining an arsenal of knowledge which he
can use to his advantage. When he encounters an obstacle he sees it as a fun
challenge for him and his friends.
The SFPA Sage enjoys the occasional word of appreciation for his dedication to
others. He is not the hardest worker but prefers to finish what he starts.
The SFPA Sage prefers a civilized world with a central market that requires
study and experimentation to fully unravel.
This is interesting for sure. However, I would say that there are two different reasons why killers would be killers. One is as stated: "only in the knowledge that a real person, somewhere, is very upset by what you've just done". The other being that the killer gets an sense of achievement or acknowledgement that they are superior at the game. This person isn't about making others feel bad, but it is more about themselves feeling a sense of achievement. One thought would be that I want the other person to lose while the other thought is I want to be better than the other person and win.
Edit: Grammar
You are 93% Achiever
What Bartle says:
You are also:
67% Explorer
20% Socialiser
20% Killer
Your dominant subtype is known as the Arcanist.
The OhGn Arcanist flits about from idea to idea like a butterfly and is often
the first in line to try out something new or different. When he encounters an
obstacle he will add it to his list of puzzles to solve.
The OhGn Arcanist enjoys a good challenge or adrenaline rush from time to time.
He is not the most social person but has a few friends who share his
interests.
The OhGn Arcanist prefers a unique world world with great depth that has ample
opportunities and manners of advancement.
Your dominant subtype is known as the Loyalist.
The faSg Loyalist is a community builder who helps others grow and reach their
full potential developing solid friendships based on mutual respect. When he
encounters an obstacle he is not easily turned around.
The faSg Loyalist enjoys learning something new from time to time and he is
proud of his accumulated knowledge. He rarely starts a conflict but he won't shy
away from one either.
The faSg Loyalist prefers a versatile world which responds in interesting ways
that encourages people to interact and engage in challenges.
Your type is 'Loyalist'. Scientist and Friend are in second and third place.
You are 80% Explorer
What Bartle says:
You are also:
67% Socialiser
33% Achiever
20% Killer
This result may be abbreviated as ESAK
__________________
Your dominant subtype is known as the Sage.
The fSga Sage is a community builder who helps others grow and reach their full
potential developing solid friendships based on mutual respect. When he
encounters an obstacle he will examine it in detail until he has it figured out,
learning in the process.
The fSga Sage enjoys the occasional battle as long as he is victorious. He is of
the general sentiment that a bird in the hand is worth two in the bush.
The fSga Sage prefers a complex world with fascinating physics that encourages
people to interact and engage in challenges.
_____________________________
Cool.
You are 80% Socialiser
What Bartle says:
You are also:
60% Explorer
53% Achiever
7% Killer
Your dominant subtype is known as the Loyalist.
The aFsG Loyalist performs her actions as part of a larger scheme and will work
hard to achieve the goals she believes in. When she encounters an obstacle she
sees it as a fun challenge for her and her friends.
The aFsG Loyalist enjoys trying new things and mastering the occasional skill.
She is generally easy going but can be a force to reckon with when someone rubs
her the wrong way.
The aFsG Loyalist prefers a civilized world with a central market that she can
shape and form through creativity and perseverence.
The 3-D Bartle Test of Gamer Psychology
Your dominant subtype is known as the Paragon.
The oNhg Paragon is always on the lookout for the next big thing to pursue, he
is a hard worker if he believes it is meaningful. When he encounters an obstacle
he will generally know the right person to ask for help.
The oNhg Paragon enjoys a good puzzle or the occasional discussion about the
meaning of life. He rarely starts a conflict but he won't shy away from one
either.
The oNhg Paragon prefers a sophisticated world with many cities that is not
unbending and rewards a variety of playing styles.
84% Opportunists are implicit Achievers:
That checks out with the original test.
In the second one, I got:
Your dominant subtype is known as the Sophist.
The fsPo Sophist is a community builder who helps others grow and reach their
full potential developing solid friendships based on mutual respect. When she
encounters an obstacle she will contemplate if it's worth her time and the best
strategy to work around it.
The fsPo Sophist enjoys the occasional word of appreciation for her dedication
to others. She knows that slow and steady wins the race but is occasionally
tempted to cut corners.
The fsPo Sophist prefers an intriguing world with interesting physics that
encourages people to interact and engage in challenges.
Your Bartle Gamer Type is: Sfpa
Your dominant subtype is known as the Sage.
The Sfpa Sage is an intellectual who desires to understand the world around him
through methodical experimentation, obtaining an arsenal of knowledge which he
can use to his advantage. When he encounters an obstacle he will often know
someone willing to help out.
The Sfpa Sage enjoys the occasional get together to discuss the latest news and
developments. He is of the general sentiment that a bird in the hand is worth
two in the bush.
The Sfpa Sage prefers a cultured world with a few large cities that requires
study and experimentation to fully unravel.
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)