Nodding once, a mother's kindness in Her ancient voice, Lisaera, the Hallowed Crone says to you, "And I will watch you well, little one. I admire your courage.”
Silver crystals form in the ethereal haze of the storm glass amulet, twisting and writhing like trapped smoke, until distinct words that only you can read solidify in the cup of the chalice, "Your strength is potent and you are wise, Torgaddon, but remember to use your might to shield the weaker ones of the Serenwilde. They will need people like you to keep them safe. I watch with pride, My child."
The deep, rumbling voice of Weiwae says from within your heart, "I am so happy to hear of your progress, and I thank you for bringing my influence over more shards of My Brother Tae."
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
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Silver crystals form in the ethereal haze of the storm glass amulet, twisting and writhing like trapped smoke, until distinct words that only you can read solidify in the cup of the chalice, "Your strength is potent and you are wise, Torgaddon, but remember to use your might to shield the weaker ones of the Serenwilde. They will need people like you to keep them safe. I watch with pride, My child."
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But just wait.
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They aren't done.
(Come on triple-word tweets, let's make like a haiku)