"Oh yeah, you're a naughty mayor, aren't you? Misfile that Form MA631-D. Comptroller Shevat's got a nice gemstone disc for you, but yer gonna have to beg for it."
Do active Divine get a sort of notification when someone enters their Fulcrux? Are they able to hear/see emotes remotely (or some recording of such when they login)?
Tonight amidst the mountaintops And endless starless night Singing how the wind was lost Before an earthly flight
Is it possible the Observatory could return? I was bummed to see that one go.
Well, we will never say never. I think the question is more: what can we do that combines the elements and themes of the Observatory and re-introduce it in a new way (which would have been a similar fate to all the other areas, if they were burned).
Do active Divine get a sort of notification when someone enters their Fulcrux? Are they able to hear/see emotes remotely (or some recording of such when they login)?
@Rancoura Yes. If we have our "omniscience" turned on, we get a notification and hear emotes/says. We also have a log (if chosen to have such) but how often it's reviewed is up to the individual admin.
Re: favourite quest. I mentioned areas before but I have to agree with Estarra's choice (in the q&a) regarding Stewartsville. Yes, the quest is ancient, the progging on it is ancient, it's not as fancy as some of the stuff we do these days but it was the first quest I did as a player where I felt like I'm in a real story. As a low-level character, the assassin who may show up during the quest was an actual threat. I recall running through the manor terrified, him on my heels, running into a room and slamming the door behind me shut, the assassin banging on the doors violently from the other side. It was incredible!
Do active Divine get a sort of notification when someone enters their Fulcrux? Are they able to hear/see emotes remotely (or some recording of such when they login)?
Yes, to all.
That is amazing, and makes me feel so much better about emoting at empty air (?) all this time.
Tonight amidst the mountaintops And endless starless night Singing how the wind was lost Before an earthly flight
@Rancoura Yes. If we have our "omniscience" turned on, we get a notification and hear emotes/says. We also have a log (if chosen to have such) but how often it's reviewed is up to the individual admin.
Re: favourite quest. I mentioned areas before but I have to agree with Estarra's choice (in the q&a) regarding Stewartsville. Yes, the quest is ancient, the progging on it is ancient, it's not as fancy as some of the stuff we do these days but it was the first quest I did as a player where I felt like I'm in a real story. As a low-level character, the assassin who may show up during the quest was an actual threat. I recall running through the manor terrified, him on my heels, running into a room and slamming the door behind me shut, the assassin banging on the doors violently from the other side. It was incredible!
That's what I did with that figure-- we had the same experience, it sounds like.
I ran through a door, it opened the door.
I ran through another door and locked it, then just sat in silent terror on the other side while he slammed on the door for a few minutes. Then the slamming stopped... so a little newbie Xenthos cautiously waited another minute or two, unlocked the door, and peeked outside.
The coast was clear!
9
EveriineWise Old Swordsbird / BrontaurIndianapolis, IN, USA
I too enjoyed that quest! Still one of my favorites.
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
Oh, jeez, I just ran out of the village when that happened. The assassin didn't chase outside the borders and yelled some kind of threat once I got away.
Oh, jeez, I just ran out of the village when that happened. The assassin didn't chase outside the borders and yelled some kind of threat once I got away.
I actually tried that in an earlier iteration and it chased me out of the village down the highway and killed me on the Gloriana bridge.
They must have changed the chasing-out-of-village later.
With the recent reveal of there being divine-only cartels - @allgods, how do you decide what you wear, or not to wear?
Belated response. We don't use divine cartels for clothing but for things that require going through a cartel for purposes of certain systems, such as bookbinding and artisan. As such, we make clothing the same way we make other items.
Drocilla's wardrobe is based entirely on cool finds on Pinterest. I have a secret board full to the brim of clothing and accessories for her. Such as this:
Yay Drocilla does the same thing I do and scans through Pinterest for pretty dress finds. >.>
Avurekhos says, "Dylara's a PvP menace in my eyes, totes rekting face."
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable. Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
That is amazing, and makes me feel so much better about emoting at empty air (?) all this time.
I'm just going to clarify that, until recently, it was only normal emotes (nod, etc) and not the 'emote' command that showed. This was actually fixed by request of one of the gods for something entirely unrelated... back on the 29th of January, 2017 now that I look it up. So if you felt ignored, that could be the reason. Or they might not have just been around or paying attention!
No need for specifics, but how common is it for a new admin to take a role in the org they played primarily as a player vs a different org?
Hmm. From the top of my head, it isn't actually too common. The god-choosing process is more based on what the incoming ephemeral/admin is interested to portray in terms of personality and less about the organization the role is associated with.
Related to the one before. Is there ever a case of "Where should we put that god" (If yes, does the person playing it have any say in it?) or is it already predetermined for all the gods we may ever get?
From the above questions, a year or so ago, Jadice spoke of quitting hallifax if the city allied with Mysrai's city. So, is it possible for a god to change orgs? Could say Thax, for example, go Hallifax if he really wanted to?
Just to clarify, are you talking about placement of godroles or the admin behind them?
I mean if there is a new god, and it is not one that has obvious connections to a certain org, can the admin behind it decide where he goes or is there already a list of where every god would go, is someone starts playing them? Or does Estarra/Someone decide it then?
A godrole's affiliation is chosen when the admin behind them is placed. When lacking in the source material, lore and background is created to justify that affiliation. Yomoigu is mentioned twice in the Elder Wars and is given no speaking lines; I very easily could have become Yomoigu the Crystalsmith or Yomoigu the Treehugger, but the Pyresmith concept came about because I knew that I wanted to be in Gaudiguch.
@Ayisdra A lot of where a god goes thematically, the role, is left to Estarra. As @Yomoigu mentions, he moulded his role specific to Gaudiguch and based on that was placed there, but in the end Estarra would need to be on board with any major shift in alliances.
On the flip side of that question: if an org does something that one of their elders disagreed with heavily (such as the above allying with Gaudiguch), and said God rained down fire and brimstone upon the unruly mob, is it actually possible to remove a divine from the city, or would Estarra jump in and put the kibosh on that?
Could Hallifax have mechanically removed Sciomore, dreamworld or not?
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Comments
Estarra the Eternal says, "Give Shevat the floor please."
Estarra the Eternal says, "Give Shevat the floor please."
Tonight amidst the mountaintops
And endless starless night
Singing how the wind was lost
Before an earthly flight
Yes, to all.
Re: favourite quest. I mentioned areas before but I have to agree with Estarra's choice (in the q&a) regarding Stewartsville. Yes, the quest is ancient, the progging on it is ancient, it's not as fancy as some of the stuff we do these days but it was the first quest I did as a player where I felt like I'm in a real story. As a low-level character, the assassin who may show up during the quest was an actual threat. I recall running through the manor terrified, him on my heels, running into a room and slamming the door behind me shut, the assassin banging on the doors violently from the other side. It was incredible!
Tonight amidst the mountaintops
And endless starless night
Singing how the wind was lost
Before an earthly flight
I ran through a door, it opened the door.
I ran through another door and locked it, then just sat in silent terror on the other side while he slammed on the door for a few minutes. Then the slamming stopped... so a little newbie Xenthos cautiously waited another minute or two, unlocked the door, and peeked outside.
The coast was clear!
They must have changed the chasing-out-of-village later.
Drocilla's wardrobe is based entirely on cool finds on Pinterest. I have a secret board full to the brim of clothing and accessories for her. Such as this:
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable.
Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Could Hallifax have mechanically removed Sciomore, dreamworld or not?