Date: 8/29/2016 at 17:07
From: Iosai the Anomaly
To : Everyone
Subj: Envoys Backlog - Part I
o Psychometabolism CellAdjustment is now a locked defence that provides
burst healing capabilities. Report 875.
o Curio cooking collections can now be activated all at one - CURIO
COLLECTION ACTIVATE <collection> OVER <food>. Report 916.
o EnigmaticPyramid construct will now give a 1-3/4 health/mana/ego regen
during the day, scaled depending on how high the sun is in the sky.
Report 1011.
o CrystalSpire will give a 0-3/4 health/mana/ego regen depending on the
sign of Sun in Astrology. At its ascendancy, it will give 3/4; at
descendancy, nothing. Between the coelis and ascendancy, 2/4; between
the coelis and descendancy, 1/4. Report 1011.
o Chemantic/Wood weapons can now have slings attached to them. Report
1194.
o It will now always be possible to tell when a player or mobile loses
their magical shield. Generally this will be a default message, but in
cases where a specific skill already has a custom message to make it
clear that the shield has fallen/been destroyed, this remains and a
redundant message has not been added. Example: Necromancy Crucify, Music
BlankNote. Report 1290.
o Key Sigils will now cause all furniture with locks on to snap shut and
lock when the sigil is triggered. Report 1307.
o Hunting Campfires will now passively cure freezing/shivering and
protect against the same passive effects from weather. Report 1320.
o Hunting companions can now be brought to life with emotes. Report
1320.
o Liches now have a 2/8 universal damage buff and equilibrium buff
during the night, and a -1/8 debuff for each during the day. Archliches
receive the benefit at all times. Report 1399.
o Dramaturgy's Deadening has been replaced by Pacifism. Report 1415.
o Healing Succor will now also show mana and ego/power information if
the user has Contemplation and Discerning, respectively, in Discernment.
Report 1422.
o Stealth GhostWalk now has a very different function, allowing ongoing
tracking of a target within a certain range. Report 1426.
3
Comments
The real question is why did Xenthos tag this thread with "shikari is made of awesomesauce"?
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable.
Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Envoy report #1236 for the Ebonguard has been completed and should become active within 24-48 hours (if not immediately).
Report #1236
Skillset: Skill: HELPOVERHAUL
Guild: Ebonguard Status: Completed Mar 2015
Problem: HELP OVERHAUL is out-of-date and not at all consistent with the current direction of the overhaul. In addition, HELP HEALINGLIST / HELP CURELIST also still list afflictions that have been moved to the overhaul (such as disloyalty and egovice), and it's very easy to miss the new "affs" line at the beginning of these help files saying to look there for overhaul information.
Solution #1: Update HELP OVERHAUL to be accurate. Include a reference to the new AFFs command in a very easy-to-locate-place.
Solution #2: Remove all afflictions on the AFF list from HELP HEALINGLIST / HELP CURELIST. Some examples include: Powerspikes, egovice, disloyalty.
Solution #3: Preferably, both solutions 1 and 2.
>---------------------------[ Changelog Entry #559 ]--------------------------<
Entered by: The Oneiroi, Administrators of Fate Date: 2016-08-30 15:42:09
o HELP CURELIST is now up to date with post-Overhaul cures. Note that
cures for the Monk archetype are still present. If you find any errors,
please HELPBUG with full details.
o HELP PREPARATION no longer references crotamine.
o HELP COMBATTIPS no longer hails zMud as the pinnacle of MUD clients.
We would like to take this opportunity to apologise for the unacceptable
delay in updating these invaluable helpfiles. It is our hope that now
that the bulk of the work has been done, we can continue to improve upon
it as we move forward with modifications to the Herbs, Healing, and Monk
archetype skillsets (to name but a few). We would like to offer our
thanks to the Guild Envoys who have been an invaluable part of collating
this information and fact checking it for you.
>-----------------------------------------------------------------------------<
/thumbsup
Everything I copy/pasted up there came from a zMud session!
It's kind of sad, I did buy cMud and I'd love to be able to use GMCP, but every time I try a conversion it just flops. I have taken advantage of the overhaul to try to streamline things / move away from as much of a database-oriented design as I started with since what I have read in the past is that's where cMud really falls short in comparison, but I'm still only partially done with the overhaul portion (I did the essentials for curing purposes, but have a lot more tweaking / etc. it really could use) before I even consider trying another port.
Porting the old Ciaran/Murphy system over to Cmud was succchhh a pain, and cmud was never stable. I ended up just reverting back to zmud on my old laptop that still ran winXP until it died.
Then I went inactive for a long time, haha.
Date: 10/6/2016 at 19:13
From: Iosai the Anomaly
To : Everyone
Subj: Envoys Backlog Pt. 2
o There is a new skill in Runes - RunicArmband. This grants a 2/8
defense to a given damage type depending on the rune used during the
fashioning process. Report 1352.
o The effects of BurningCenser, TwinCrystals, Glacier, Dragon, Crocodile
and Volcano Astrological spheres have changed. Report 1375.
o Paradigmatics ChaoteSign now gives 2/8 universal defence, and will
become charged after 12 attacks. The charge will fade 10 seconds later,
whether used or not. When charged, the user can activate his chaote
sign, which will block all damage from the next attack. Report 1170.
o There is a new skill in Aeonics - TimeFlux. This is an ability that
converts 1/6 of a warrior's attack to magical damage and has a chance to
inflict timewarp on each strike. Report 1310.
o Beastmastery Jumping is now possible over water, as long as your beast
is also trained in Swimming. Report 1319.
o Demesne melds will now automatically dissolve when the owner dies or
logs out. Report 1329.
o TURRET STRIP will now display clearly when the target ship's shields
are already down. Report 1343.
o Paradigmatics Polarity now allows the user to swap all resist OR buff
effects between two damage types. Report 1364.
You continue reading:
o Illusions may now be targetted against specific players, at an
increased mana cost. Report 1369.
o Wildewood treehugging will now trigger runes/motes embedded on your
garland. This can be suffixed with SUPER for Runelore, as a normal
garland attack can. Report 1377.
o Wands may now be sheathed in scabbards and frogges. Report 1405.
o Runes SuperSling now costs no power by default. A 2p option is
available by appending OTHALA to the end which will mask the afflictions
given by the two runes chosen. Report 1370.
o Feoh runes will now give anorexia and Lagu runes will now give
epilepsy. Report 1370.
o Chefs may now infuse, preserve, and fortify during the cooking/baking
process. Report 1387.
o Necromancy Feed now drains health from the target and gives a portion
of it to the user. This can be used against denizens, but the health
gained from them is significantly lower. Report 1348.
o Traps are now visible to Trackers at all levels; disarm at your own
risk, as your skill compared to the trap layer's skill will determine
your success rate. Report 1404.
o Blindness can no longer be cured with myrtle. Report 1511.
o Pureblade attacks will inflict more bleeding in general depending on
the wound state of the limb. Light wounds +10% bleeding, heavy wounds
+25%, critical +50%. Report 1506.
Penned by My hand on the 5th of Avechary, in the year 453 CE.
@iosai Marry me.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Will test post change and give feedback as appropriate but just speaking for how things are now (and noting a severe lack of active PBs, anyone else currently playing it or did you all go AL/BC/BM?)
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Erm just looking at that report but I'm finding most wounding afflictions with a delay are being cured at 3.5 seconds at critical already atm. I've not tested every single affliction for every warrior but 2.5-2.6 seconds seems a bit off. Are they referring to a single specific instance?
I mean crush chest, damaged head, damaged throat are curing at 2 seconds at heavy wounds and at 3.5 seconds at critical.
Mutilate was hitting me for a 1.5ish second stun and gets cured on a 3.5 second cure at critical. Couldn't test with heavy due to only having a cav around.
All warriors with no balance buffs can strike at faster than it cures already with lighting stance and no buffs. Increasing it to a four second cure is going to give a bigger window off error but its not going to change or fix any existing problems in terms of getting the instant kills if I understand the report right?
4s seems fine to me. Once you have the bodypart(s) you need at crit, you should have a mostly guaranteed kill (besides parry). There's still more work to do on warriors but this batch of reports should help.
Date: 10/9/2016 at 18:11
From: Iosai the Anomaly
To : Everyone
Subj: Envoys Backlog - Part 3
o Wondercornucopia and curio genie buffs now last until death/logout.
All Wondercorn buffs can be raised at once with WONDERCORN ACTIVATE ALL;
all genie buffs can be raised at once with CURIO COLLECTION ACTIVATE
GENIES. Report 1424.
o The movement-blocking mechanic of distort has been removed and
replaced with a buff in movement-resistance for members/allies, and a
malus for enemies. Report 1046.
o *bixes (transplanar teleport devices) will now have a 3s teleport
delay, with checks at the start and end for blockers, when used within
enemy territory. Report 1046.
o PrincessFarewell no longer causes aeon and stun; instead it gives a
new affliction, Echoes, which causes damage and afflictions from certain
skills to be roughly doubled while in effect. Echoes cures by itself
after 12 seconds. Report 1164.
o You can now eat directly from your rift. Report 1420.
o Having Transcendent Veneration no longer makes it impossible to
meditate upon your Patron. Report 1342.
o Knockdown will no longer cause balance loss if the target is already
prone. Report 1410.
o Once winded, a target cannot be winded again until they regain
balance. Report 1410.
o Geochemantics SteamOptics now give a 20% chance to resist blindness
rather than illusion detection. Report 1409.
o Acrobatics Elasticity now provides a 1/3 cutting+blunt resistance
buff. Report 1406.
o Tinkering has a new skill - PipeTank! When attached to a pipe, upon
smoking the last puff, a new herb/plant of the same type (coltsfoot,
myrtle, faeleaf, weed, steam) will be automatically packed into the
pipe. Report 1417.
o Stag's Greenman facepaint now gives a 1/5 health/mana/ego buff. Report
1382.
o Discipline's Insomnia now has a RELAX INSOMNIA command, which can be
used outside of combat (checks that masochism is not on cooldown).
Report 1458.
Penned by My hand on the 1st of Klangiary, in the year 453 CE.