multilayered robes in woundwort hues
a carmine sash
Stealth Veil should still function as it stands now, however (shown in your latest comment) if the preference is to bring it into line with the changes and show (cloaked location) we can certainly do that as well.Qistrel said:How is Stealth Veil going to interact with this? Will just do (cloaked location)?
The main reason for removing the PLANE at the end of EWHO (at least in my opinion) is the assumed knowledge by the playerbase once they reach that point of the game where they can start buying artifacts like this one. It feels to me that the information shown by the [PLANE] wasn't really necessary, particularly if people use Mudlet Mapper etc.Qoivhae said:I think there is some confusion going on and I would like to clarify a few things. Here's an example, if I am either in possession of a cloaking gem or in a manse with a privacy gem, it would show:
Qoivhae - (cloaked location)
-regardless of any plane in both WHO and EWHO, is this correct?
Also, I agree with Iarae and the others who prefer keeping players hidden in manses with privacy gems to some extent, as the primary intention of "privatising" the manse room is to keep it and the people inside private. Because for me, knowing someone is [Within an Aethermanse] could mean that person is just in a manse and may or may not need some privacy. So, what if the location of private manse rooms is changed to something that connotatively mean, Do Not Disturb? But seriously, something that goes along these lines, [Within the privacy of an Aethermanse] is probably fine since having the cloaking gem would take precedence anyway. Additionally and optionally, perhaps we can have another feature of the privacy gem to toggle if the room will passively turn off tells and all other channels when inside.
Ealix said:If I do not have a cloaking gem and happen to be on Astral, I will show in WHO but it becomes:EWHO Command:
The EWHO command will function essentially the same, showing room names of players, aside from those who have a cloaking gem.
The one exception to this will be manse room names. It will show players in manses similar to the normal WHO example below.
We are also going to remove the little bit at the end of the line which has [PLANE] from the EWHO command, and correct the player count at the bottom of EWHO.
Qoivhae - [Travelling Off-Plane]
and EWHO would specify which room I am in:
Qoivhae a pan of iron filings [plane name].
If the previous example is correct, is there any specific reason why the plane name would be removed from EWHO (and to echo Ayisdra's comment, remove the room manse name)? The scrying mirror is quite an expensive artifact and I think its purpose is to specifically identify where people are (except when cloaked or with private gem).
On an extra and lighter note, does this mean we are going to have a chameleon tattoo mechanic like in other IRE games as well?
Something that has caused issues in both Lusternia and other IRE games is the way cloaking gems work. While a valid and useful tool for both combat and general hiding, the problem we face with cloaking gems is that they leave the game feeling somewhat empty and it can drive away newer players.
Lusternia is the last of the IRE games to retain the current system of cloaking gems, all the others moving away to a better system which enhances player visibility while retaining some effect of being hidden. This is something that we have decided to move on as well and we have conversed amongst ourselves a bit to come up with some plans and ideas on how to move forward.
Below are all the changes we are planning on making, but wanted to get some feedback from the player base before we make the changes.
Cloaking Gems:
Cloaking gems will no longer remove a player from the WHO list completely. It will remove their location, but not their name (Example below).
The bottom line of the WHO list (the ‘Currently, there are x Lusternians’ line) will be adjusted to show the total number of players online (Example below).
Cloaking gems will have the ability to use their current effect (being removed from WHO completely) for 10 minutes with 5 uses maximum per real life day.
WHO command:
All players, regardless of their in-game location, will be shown on the WHO list.
Thirdeye will function the same for players on the same plane, but not others.
We are going to add little location blurbs for players not on the same plane as the one you are standing on (Example below).
EWHO Command:
The EWHO command will function essentially the same, showing room names of players, aside from those who have a cloaking gem.
The one exception to this will be manse room names. It will show players in manses similar to the normal WHO example below.
We are also going to remove the little bit at the end of the line which has [PLANE] from the EWHO command, and correct the player count at the bottom of EWHO.
Example new WHO (WITH Third-eye):
Aeral - [Travelling Off-Plane]
Aisha - a solemn graveyard
Alysi - [Traversing the Aetherways]
Aramantos - (cloaked location)
Ayisdra - the northern tower wall-walk
Calista - the Garden of the Moirae
Etra - [Travelling Off-Plane]
Evette - the northern tower wall-walk
Exeryte - the northern tower wall-walk
Faragan - the northern tower wall-walk
Freja - (cloaked location)
Galaphyrae - the northern tower wall-walk
Huskii - the northern tower wall-walk
Iazin - [Within an Aethermanse]
Kalaneya - the northern tower wall-walk
Kalliope - [Travelling Off-Plane]
Keegan - [Traversing the Aetherways]
Currently there are 17 Lusternians, 8 of which are hidden from you.
As an explanation:
Any player not on the same Plane as you will be shown as [Travelling Off-Plane].
Any player in an Aethership in Aetherspace or on a bubble will be shown as [Traversing the Aetherways].
Any player in an aethermanse will be shown as [Within an Aethermanse].
We are also considering adding more lines such as [Delving the Ruins of Grimkeep] for Grimkeep and other areas we may release in the future, to show players actively doing cool and fun things.
The total number of players will always be every online player, however the ‘x of which are hidden from you’ will account for cloaking gems, manses, off-plane, off-continent etc.
Other changes:
We are going to adjust CWHO/GWHO to show ‘Currently, there are x visible citizens and y travelling far-off places’ to account for players off-continent or off-plane, etc.
We are going to remove the BWHO command, as it functions the same as QWHO.
As stated, we are looking for some feedback on this before we make any changes, and want to take your opinions on board before we start making changes.
Thanks in advance,
~Ealix