That might be you PERSONALLY but I have seen people on SL side go after non-combatants SPECIFICALLY even though they're only there for points. So I don't think that's really a fair thing to complain about here.Ayisdra said:Kethaera said:This was always the case, though, for both sides. Orgpoints are a competition, too.Ayisdra said:My personal frustrations - during the flares, Mag will often camp the bubbles to stop people from even raising constructs (something that even helps them if they wanted to focus negatively on it) for getting orgpoints. Same with wildnodes - people that are clearly just hanging out (ie, alone) to get their dailies/orgpoints get swarmed the second they show up. This extends to revolts, but I understand that is much harder to tell who is going for org points and who is making an effort against the claim.
The difference is I personally wouldn't go after someone getting their orgpoints for participation and I would just ignore them.
Kethaera said:At this point all I can say is that if you want to talk about ascension or why Glomdoring's laws are perfect, start your own post.Xenthos said:I think it's pretty obvious that Ascension is what shot the game as badly as it is now, and that needs to be addressed as part of a way forward. We're in a new kind of game-balance-malaise right now, one which was foisted upon us.I think you should re-read what I wrote in my last post's first paragraph, because your bias is showing if you seriously think that's overly defensive.Also, you're still retreading the same ground I thought we already covered like... weeks ago! Nowhere have I said that it's 100% on the administration to fix. Instead, I have said that they have to actually show up at the table and not leave it 100% on the players.
We're not ignoring the Ascension debacle; it definitely pushed things further. But the issues with the game's conflict philosophy have existed before it, so it shouldn't be the be-all end-all of the discussion.Xenthos said:I believe I already stated that I felt the Glomdoring discussion was not really relevant to this thread; I have no interest in starting my own thread on it, I was simply replying to your continued raising of the topic. I'm happy to let it go too!To the other matter though, the state of the game post-Ascension is a critical component and completely on-topic. Attempting to /ignore it means that you're not going to see any improvement whatsoever. If you're serious about addressing the game meta-balance, we're going to have to have buy-in from everyone, including the administration, to actually sit down and see what can be done to mend fences.