I didn't notice that on my first read through, completely agreed. Please do not do things outside the bodyscan system. Same reason I'm against a vitals increase on leveling past 100.Crian said:HavocCryI'm going to be iffy about anything which does increased damage outside of the bodyscan system. That quickly will become a requirement for any min-maxing, especially with damage spam combat.
- Current Effect: 1/8 universal damage buff for 15 mins - can do 5x a day
- New Effect: Add a 10% boost of damage outside the bodyscan system
*ugly crying* WHAT WAS THAAAT AHHHHHHH ;A;!!! TSAKALI ARE YOU OKAY. SHOFETS ARE YOU OKAAAAY.Tsakali said:
We have IG reasoning for alternate histories and temporal fuckery. There's no reason this couldn't be a cause for this kind of overlaid or alternate version of a zone. Minimal changes to descriptions and some new mobs and such to make it fun.Xenthos said:Also, in case it is not obvious: Writing and building whole new areas is a huge time sink, and has been the reasoning behind not introducing more high end content. Mirroring existing areas alleviates that burden. The only new things needed are mobs and mechanics at that point.I can see what you mean by giving the instance the same name confusing a newbie, so... give it a new name. The dark moors. Thornroot's End. The main goal is to make it so that they are not wasting hundreds of hours building an area out; they could generate multiple areas in a fraction of the time by reusing the hundreds of places that already exist but demigods have moved on from.
To add one thing to this. I'd be ok with it if it was PvE only, or something akin. I just don't want it unbalancing PvP!Crian said:HavocCryI'm going to be iffy about anything which does increased damage outside of the bodyscan system. That quickly will become a requirement for any min-maxing, especially with damage spam combat.
- Current Effect: 1/8 universal damage buff for 15 mins - can do 5x a day
- New Effect: Add a 10% boost of damage outside the bodyscan system