I do like all the ideas presented here, but I cannot help but think the costs of them make it more of a "This should stop them asking for endgame content cause we can point at the current stuff and say "Nobody is even close to finishing what we already have.""
I am sure this is not the intent, but it feels that way with costs so high that people are looking at RL years to attain. I.E You are looking at least at a RL year of nonstop bashing just to get Omniscience.
I think one thing that should be gauged hard and content for the game should be balanced around is this, not just player burn out - because it will happen in this system, but longevity of the game itself.
I've been playing Lusternia in various shapes and forms for many years and have only passively absorbed much of the lore; that is to say - I never sat down to actually read through all the Histories. Over the past week though, I've been slowly working through the audiobook versions. If I recall correctly, these were recorded by @Tacita and they're absolutely tremendous. And the story itself... oh boy. Bollikin ripped my heart out. This has added so much to the game for me and if you haven't read them, I highly recommend!
Sorry for post spam. I tend to dive right into the details.
This endgame review is super hype, and I really appreciate the hard work and time everyone put on it. The powers review looks awesome, and opening up each seal's powers to everyone is a great decision.
I'm really looking forward to dusting off the bashing boots once this drops live.